Destruction Derby Arenas

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Destruction Derby Arenas

Destruction Derby Arenas NTSC box art
Game general and emulation properties:
ESRB rating: T (Mild Language, Mild Violence, Suggestive Themes)
PEGI rating: 12+
Supports up to 16 local players
Languages supported:
English: SCES-51979 & SCED-52098 & SCES-50781 & SLUS-20855
German: SCES-51979 & SCED-52098 & SCES-50781
French: SCES-51979 & SCED-52098 & SCES-50781
Spanish: SCES-51979 & SCED-52098 & SCES-50781
Italian: SCES-51979 & SCED-52098 & SCES-50781
Portuguese: SCES-51979 & SCED-52098 & SCES-50781
Region NTSC-U:
Serial numbers: SLUS-20855
Release date: April 1, 2004
CRCs: 82162759
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50781
SCES-51979
SCED-52098 (Demo)
Release date: January 9, 2004
CRCs: 83A82EA1
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Studio 33
Publisher(s): SCEE (EU), Gathering (US)
Genre: Racing
Wikipedia: Link
Game review links: IGN4.5/10, Metacritic57/100
Game description: Destruction Derby Arenas puts gamers behind the wheel of a supercharged wrecking ball of American muscle, and turns loose up to 20 competing garage gladiators online. Insane tracks with interactive obstacles like hydraulic lifts, speeding trains and huge ramps will obliterate the competition... if they don't smash you first. Destruction Derby Arenas delivers an accessible online offering focused on fun and high-speed gameplay,. Rock n' Roll and Gasoline will drive the snarling V8's of these turbocharged monsters in this winner take all smashfest for the checkered flag!
Destruction Derby Arenas is a racing video game for the PlayStation 2. It was developed by Studio 33 and published by Gathering of Developers, and was released in 2004, being the fourth installment of the Destruction Derby series.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
31 03 2013 1.1.0 r5604 GSdx 5580 SSE41 [18 03 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs at speed.
PAL Windows 7 64 Bit
  • Intel Core i3-3220 @ 3.3Ghz
  • AMD Radeon HD7850 2GB
1.1.0 SVN r5649 GSdx 5649 AVX
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Europe v02.20(10/02/2006), INTC Spin Detection, Wait for Loop, mVU Flag Hack, MTVU Multi Threaded microVU1, EE Cyclerate 2, VU Cycle Stealing 1, Game plays fine on every track. Smooth gameplay, with minor FPS drops, that could occur. For full speed use 60FPS for PAL system in GS settings (hack it via ini file). HOWEVER, it plays correctly (with visible menus) only in software mode, which still makes it playable.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
  • 1.3.0-648 (GIT)
  • GSdx 1.3.0-648 0.1.16 AVX2
    • Renderer: D3D11 HW
    • Internal Res: 2560x1440
    • Enable FXAA: ON
  • SPU2-X 1.3.0-648
    • Module: XAudio2
    • Latency: 150ms
    • Sync Mode: TimeStretch
  • LilyPad 0.11.0
BIOS: USA 2.30, Game runs ok, but is pretty laggy even with my specs. There's a pretty serious issue with graphics in Hardware Mode, so it's recommended to play this in Software Mode instead. (See Known Issues) Ryudo


Trivia

  • The game is notable for being one of the first PlayStation 2 games that had an online play feature.

Known Issues

Menus not showing up at the end of a race in Hardware Mode.

  • Status: Active
  • Type: Serious
  • Description: This is actually somewhat gamebreaking in GSdx Hardware Mode. Basically after you finish a race, you get a bunch of Menus, but these are not visible in GSdx Hardware Mode. This basically prevents you from moving on until you switch to Software Mode. (Or you get lucky pressing random buttons..... but there's a bunch of Menus you have to pass after each race).
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, Turn on "Enable HW Hacks", go to Configure Hacks and enable "Preload Frame Data". This will trigger several depth issues though. To avoid those issue switch to Software Mode instead by pressing F9 to temporarily view the Menus, or go to Config -> Video (GS) -> Plugin Settings and set the Renderer to any of the software modes to never run into this issue.
Public compatibility forum links