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The majority of the game again proceeds like a visual novel, featuring voiced dialogue sequences with still images, including occasional choices leading to one of 27 different endings; as before, some choices are timed, and allowing the timer to expire also counts as an option. The main difference in gameplay from the previous title is the battle sequences, which have been expanded significantly and now allow for other characters besides Tōya, Yuriel, and Rin to participate depending on the situation.
The majority of the game again proceeds like a visual novel, featuring voiced dialogue sequences with still images, including occasional choices leading to one of 27 different endings; as before, some choices are timed, and allowing the timer to expire also counts as an option. The main difference in gameplay from the previous title is the battle sequences, which have been expanded significantly and now allow for other characters besides Tōya, Yuriel, and Rin to participate depending on the situation.


|gamefaqslink      = [http://www.gamefaqs.com/ps2/921247-d-a-white Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/921247-d-a-white Link]
|japanese          = SLPS-25437 &  SLPS-25438 &  SLPS-25619
|japanese          = SLPS-25437 &  SLPS-25438 &  SLPS-25619
|japan_rating      = B
|japan_rating      = B
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