Crash Bandicoot: The Wrath of Cortex: Difference between revisions

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(Auto Flush (All Primitives) is enabled by default since v1.7.4484.)
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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2133
|Revision=Nightly - v1.7.2133
<spoiler show="Settings Emulator" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -2
** EE Cyclerate: -2
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Vulkan
* Renderer: Vulkan
* Large Framebuffer
* Large Framebuffer
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 60 FPS without brakes and bugs.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 60 FPS without brakes and bugs.
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|GPU=NVIDIA GeForce GTX 670
|GPU=NVIDIA GeForce GTX 670
|Revision=1.7.2672 (SSE4)
|Revision=1.7.2672 (SSE4)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cyclerate: 0
** EE Cycle Skipping: 0
** EE Cycle Skipping: 0
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Vulkan, Software (Droid Void, Crate Balls of Fire, Knight Time)
* Renderer: Vulkan, Software (Droid Void, Crate Balls of Fire, Knight Time)
* Resolution: 3*Native
* Resolution: 3*Native
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* '''Enable HW Hacks:'''
* '''Enable HW Hacks:'''
** Skipdraw Range: 4*4
** Skipdraw Range: 4*4
</spoiler>
-->
|Sound=SPU2-X v2.0.0 Xaudio2
|Sound=SPU2-X v2.0.0 Xaudio2
LilyPad 0.12.1
LilyPad 0.12.1
67,565

edits