Crash Bandicoot: The Wrath of Cortex: Difference between revisions

Added Linux test entry for NTSC-U as 'Playable'
m (Reduced consumed space)
(Added Linux test entry for NTSC-U as 'Playable')
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|releasedateNTSCU  = October 29, 2001<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = October 29, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|Comments=This game works very well, with slowdowns to 40fps, but usually hitting 60fps. The EE cycle rate hack really helps in most cases with the slowdowns issue. At times, there can be some graphical bugs in some levels, especially with the fog effect.
|Comments=This game works very well, with slowdowns to 40fps, but usually hitting 60fps. The EE cycle rate hack really helps in most cases with the slowdowns issue. At times, there can be some graphical bugs in some levels, especially with the fog effect.
|Tester=wiltaprizes
|Tester=wiltaprizes
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro KDE
|CPU=Intel i5-6500 (4) @ 3.600GHz
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=1.7.2678 Nightly
|Graphics=GSdx 1.1.0 AVX2, OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Game runs fine with default settings
|Tester=Zeron21
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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