Crash Bandicoot: The Wrath of Cortex: Difference between revisions

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|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 60 FPS without brakes and bugs.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 60 FPS without brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 Home x64
|CPU=Intel Core i5-3570k (3rd gen) @3.4GHz (Overclocked to 4.7GHz)
|GPU=NVIDIA GeForce GTX 670
|Revision=1.7.2672 (SSE4)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cycle Skipping: 0
** MTVU
</spoiler>
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan, Software (Droid Void, Crate Balls of Fire, Knight Time)
* Resolution: 3*Native
* GPU Palette Conversion: On
* '''Enable HW Hacks:'''
** Skipdraw Range: 3x3
</spoiler>
|Sound=SPU2-X v2.0.0
* Module: Xaudio2
* Interpolation: Gaussian
* Synchronisation: TimeStretch
LilyPad 0.12.1
|Comments=Glitchy overlay in dark levels (Droid Void, Crate Balls of Fire, Knight Time) which essentially makes the game unplayable in hardware mode, so I used software for these levels. Fog doesn't appear in Smokey and the Bandicoot and Force of Nature; in the latter level, you can see scenery pop-in where the fog would normally cover it. Speedhacks make the intro cutscene desync with the audio (I initially EE Cyclerate at -2 and EE Cycle Skipping at 2, but disabled them after the intro). Full speed. Fully playable (I completed the game 106%). 
|Tester=PandoraGTX
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Known Issues==


{{Issue
|IssueName=Glitchy overlay
|IsFixed=0
|IssueLevel=1
|Description=The screen is covered in glitched graphics in dark levels (Droid Void, Crate Balls of Fire and Knight Time), essentially making the game unplayable. There is also a glitchy overlay when using the submarine in water levels, but the game is still playable when it is on screen.
|Workaround=Switch to software renderer with F9 for the dark levels. Setting Skipdraw to 4 makes the overlay less noticeable when using the submarine, but it's still there.
}}
{{Issue
{{Issue
|IssueName=Fog and water effects broken
|IssueName=Fog and water effects broken
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Fog and water effects do not have the correct colors.
|Description=Fog and water effects do not have the correct colors (most visible in Smokey and the Bandicoot and Force of Nature, which have black backgrounds).
|Workaround=Use software renderer for now.
|Workaround=Use software renderer for now.
}}
}}
ninja
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