Crash Bandicoot: The Wrath of Cortex: Difference between revisions

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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-62114<br />VW067-J1<br />SLPM-74003 <small>(PlayStation 2 the Best)</small><br />VW067-J2 <small>(PlayStation 2 the Best)</small><br />SLPM-64509 <small>(Korea)</small><br />SLPM-64513 <small>(Korea)</small>
|serialsNTSCJ      = SLPM-62114<br />VW067-J1<br />SLPM-74003 <small>(PlayStation 2 the Best)</small><br />VW067-J2 <small>(PlayStation 2 the Best)</small><br />SLPM-64509 <small>(Korea)</small><br />SLPM-64513 <small>(Korea)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        = F8643F9B
|releasedateNTSCJ  = December 20, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />March 28, 2003 <small>(Korean)</small>
|releasedateNTSCJ  = December 20, 2001<br />October 17, 2002 <small>(PlayStation 2 the Best)</small><br />March 28, 2003 <small>(Korean)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=Completed the game, game runs at full speed when using the GPU and Direct3D11 (Hardware). Levels 17,24 (the dark part) needed OpenGL (Software) and had a small slow down. Also used MTVU with no problems.
|Comments=Completed the game, game runs at full speed when using the GPU and Direct3D11 (Hardware). Levels 17,24 (the dark part) needed OpenGL (Software) and had a small slow down. Also used MTVU with no problems.
|Tester=Falcon
|Tester=Falcon
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2133
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -2
** VU Cycle Stealing: 2
** mVU Flag Hack
** MTVU
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:''''
** Skipdraw Range: 3x3
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 60 FPS without brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}