Constantine: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =Constantine NA Boxart.jpg
|image            = Constantine NA Boxart.jpg
|caption          =North American Box art of Constantine
|caption          = NTSC-U cover
|developer        =
|developer        = Bits Studios
|genre            =
|publisher        = [[THQ]] (US), [[SCi]] (EU), [[Marvelous Entertainment]] (JP)
|gameinfo          =
|genre            = Action, Adventure
|wikipedia         =
|wikipedia        = [https://en.wikipedia.org/wiki/Constantine_%28video_game%29 Link]
|reviewlinks      =
|gamefaqslink      = [https://www.gamefaqs.com/ps2/924177-constantine Link]
|reviewscore      =
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/constantine Metacritic]|58/100}}
|gameinfo          = Inspired by the film by Warner Bros., and based on the graphic novels by DC Comics and Vertigo Hellblazer, Constantine is an intense horror game that literally takes you to Hell and back. You play as John Constantine, an irreverent mystic detective who must embark on an investigation in a supernatural world that exists just beneath Los Angeles. To survive, you must use an array of powerful incantations and holy artifacts, including the crucifier, holy shotgun, and flamethrower. Your "true sight" ability helps you identify demons and other secrets.<br />
The game stars John Constantine, the main character from the movie Constantine and the comic book series, Hellblazer, as he learns that unholy animals are somehow crossing into the realm of earth without care. It is a movie tie-in license of the Warner Bros. film Constantine, in turn based on the Vertigo / DC Comics comic book series, Hellblazer.
<!-- General props -->
|widescreenpatch  = 1
|japan_rating      = C
|japan_rating_text = Violence
|eu_rating        = 16+
|eu_rating_text    = Violence
|au_rating        = MA
|au_rating_text    = Medium Level Animated Violence, Horror Themes
|na_rating         = M
|na_rating_text    = Blood and Gore, Intense Violence, Language
<!-- Language props -->
|italian          = SLES-52872
|spanish          = SLES-52872
|french            = SLES-52872
|german            = SLES-52872
|english          = SLES-52872 & SLUS-21142
|japanese          = SLPM-65972
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21142
|CRCsNTSCU        =
|CRCsNTSCU        = 314DAA9F
|releasedateNTSCU  =
|releasedateNTSCU  = February 14, 2005
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-52872
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = March 4, 2005
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-65972
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = May 26, 2005
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5452)
|Graphics=GSdx SSE41 (r5442)
|Sound=
* SPU2-X 2.0.0 (2012-11-21)
* LilyPad 0.11.0 (2012-10-09)
|Comments=Runs above full speed. Draw distance is a little buggy in otherworld.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U(?)
|Region=NTSC-U(?)
|OS=Windows 7 Ultimate
|OS=Windows 7 Ultimate
|CPU=Intel Core i7 CPU 950 @ 3.07GHz
|CPU=Intel Core i7-950 @ 3.07 GHz
|GPU=Nvidia GeForce GTX 580
|GPU=NVIDIA GeForce GTX 580
|Revision=1.1.0 r5452
|Revision=1.1.0 (r5452)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. The draw distance is bugged in both normal world and hell.
|Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop.
|Tester=K.F
|Tester=K.F
}}
}}
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-->
-->


== Trivia ==
* Original names: '''コンスタンティン''' (SLPM-65972)




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Dumpster can't be climbed
|IsFixed=1
|IssueLevel=1
|Description=Very early in the game a dumpster that must be climbed upon to continue the story cannot be climbed.
|Workaround=Go to Config > Emulation Settings > EE/IOP, and set Round Mode to "Positive". The level must be restarted after applying the setting for this to work from every edge of the dumpster. If the setting is applied without restarting the level then the dumpster can only be climbed from its right side. ('''Automatic gamefix add from v1.5.0-dev-2978-ga9c1a1c76''' )
}}


{{Issue
{{Issue
|IssueName=Dumpster Bug
|IssueName=Draw Distance
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=0
|Description=Very early in the game you'll find a dumpster than you must climb to continue the story, but it is not possible with default settings.  
|Description=The draw distance is bugged in both normal world and hell.
|Workaround=To climb it I found the following setting solved the problem: EE/FPU Advanced Recompile Options set to positive. You must restart the level after changing the settings for this to work from every edge of the dumpster. BUT if you apply this setting without restarting the level then you can climb the dumpster from the right side ONLY.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "Medium". It is recommended to use lastest git revision.
}}
}}
==The gallery==
<gallery>
File:Constantine_Forum_1.jpg|Constantine (SLUS 21142)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Constantine-SLUS-21142-U--29500 Constantine (SLUS 21142) (U)]}}
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