Constantine

From PCSX2 Wiki
Jump to navigation Jump to search
Constantine
Constantine NA Boxart.jpg
Game general and emulation properties:
CERO rating: C
ESRB rating: M (Blood and Gore, Intense Violence, Language)
PEGI rating: 16+
Widescreen patch available
Languages supported:
English: SLES-52872 & SLUS-21142
Japanese: SLPM-65972
German: SLES-52872
French: SLES-52872
Spanish: SLES-52872
Italian: SLES-52872
Region NTSC-U:
Serial numbers: SLUS-21142
Release date: February 14, 2005
CRCs: 314DAA9F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52872
Release date: March 4, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65972
Release date: May 26, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Bits Studios
Publisher(s): THQ (US), SCi (EU), Marvelous Entertainment (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic58/100
Game description: Inspired by the film by Warner Bros., and based on the graphic novels by DC Comics and Vertigo Hellblazer, Constantine is an intense horror game that literally takes you to Hell and back. You play as John Constantine, an irreverent mystic detective who must embark on an investigation in a supernatural world that exists just beneath Los Angeles. To survive, you must use an array of powerful incantations and holy artifacts, including the crucifier, holy shotgun, and flamethrower. Your "true sight" ability helps you identify demons and other secrets.
The game stars John Constantine, the main character from the movie Constantine and the comic book series, Hellblazer, as he learns that unholy animals are somehow crossing into the realm of earth without care. It is a movie tie-in license of the Warner Bros. film Constantine, in turn based on the Vertigo / DC Comics comic book series, Hellblazer.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5452) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0 (2012-11-21)
  • LilyPad 0.11.0 (2012-10-09)
Runs above full speed. Draw distance is a little buggy in otherworld.
NTSC-U(?) Windows 7 Ultimate
  • Intel Core i7-950 @ 3.07 GHz
  • NVIDIA GeForce GTX 580
1.1.0 (r5452) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. K.F


Trivia

  • Original names: コンスタンティン (SLPM-65972)


Known Issues

Dumpster can't be climbed

  • Status: Active
  • Type: Serious
  • Description: Very early in the game a dumpster that must be climbed upon to continue the story cannot be climbed.
  • Workaround: Go to Config > Emulation Settings > EE/IOP, and set Round Mode to "Positive". The level must be restarted after applying the setting for this to work from every edge of the dumpster. If the setting is applied without restarting the level then the dumpster can only be climbed from its right side.

Draw Distance

  • Status: Active
  • Type: Minor
  • Description: The draw distance is bugged in both normal world and hell.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "???".


The gallery


Public compatibility forum links