Castlevania: Lament of Innocence: Difference between revisions

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* Original names: '''キャッスルヴァニア''' (SLPM-65444), '''캐슬바니아''' (SLKA-25082)
* Original names: '''キャッスルヴァニア''' (SLPM-65444), '''캐슬바니아''' (SLKA-25082)
* Also known as '''Castlevania''' (EU)
* Also known as '''Castlevania''' (EU)


==Known issues==
==Known issues==
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|IssueName=Doppleganger freeze
|IssueName=Doppleganger freeze
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=1
|Description=Before fighting doppleganger, the cutscene will freeze.
|Description=Before fighting doppleganger, the cutscene will freeze.
|Workaround=Solution - Set EE/FPU Advanced Recompiler > Clamping Mode to '''None'''
|Workaround=Go to Config > Emulation Settings > EE/IOP tab, and set the Clamping Mode to '''None'''.
 
}}
}}
{{Issue
{{Issue
|IssueName=Shadows are missing in hardware modes
|IssueName=Shadows are missing in Hardware mode
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows are off in hardware modes.
|Description=Shadows are missing in Hardware mode.
|Workaround=Go to Config - Video (GS) - Plugin Settings and set the Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)" or lower. The same CRC Hack Level in Direct3D 9 or 11 will also enable shadows, but the shadows won't renderer correctly.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set the Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)" or lower. The same CRC Hack Level in Direct3D 9 or 11 will also enable shadows, but the shadows won't renderer correctly.
}}
}}
{{Issue
{{Issue
|IssueName=Garbage Textures
|IssueName=Garbage Textures
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The garbaged textures appear when you scroll your inventory. Shows even in software mode.
|Description=The garbaged textures appear when you scroll your inventory. Shows even in Software mode.
|Workaround=Use gsdx 3623 (August 2010 official beta plugins)
|Workaround=Has been fixed as of at least PCSX2 v.0.9.8.
}}
}}
{{Issue
{{Issue
|IssueName=Incorrect Sprites
|IssueName=Incorrect Sprites
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|IssueLevel=-1
|IssueLevel=-1
|Description=Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
|Description=Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
|Workaround=Disable Alpha Correction in GSDX settings (tested on 5752)
|Workaround=Go to Config > Video(GS) > Plugin Settings, and check if the Renderer is set to "Direct3D9 (Hardware)". If so the issue can be fixed by disabling the '''Alpha Correction''' option. The issue can also be resolved by changing the Renderer to "Direct3D11 (Hardware)" or "OpenGL (Hardware)".
}}
}}


==The gallery==
==The gallery==
ninja
1,220

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