Castlevania: Curse of Darkness: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Castlevania:_Curse_of_Darkness Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Castlevania:_Curse_of_Darkness Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/925894-castlevania-curse-of-darkness Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/925894-castlevania-curse-of-darkness Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/castlevania-curse-of-darkness Metacritic]|70/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/castlevania-curse-of-darkness Metacritic]|70/100}}
|gameinfo          = The Castlevania series gets a new protagonist in the form of Hector, a Devil Forgemaster, in Castlevania: Curse of Darkness. Hector left Dracula's service to lead a normal life, leaving Dracula vulnerable to attack by the Belmonts. Now that Dracula has been vanquished, you must fight back the unholy curse that has spread across Europe. You can use your skills as a Devil Forgemaster to craft familiars that will help you during your travels. Castlevania: Curse of Darkness provides role-playing game and adventure elements, letting your character grow as he progresses through the story.
|gameinfo          = The Castlevania series gets a new protagonist in the form of Hector, a Devil Forgemaster, in Castlevania: Curse of Darkness. Hector left Dracula's service to lead a normal life, leaving Dracula vulnerable to attack by the Belmonts. Now that Dracula has been vanquished, you must fight back the unholy curse that has spread across Europe. You can use your skills as a Devil Forgemaster to craft familiars that will help you during your travels. Castlevania: Curse of Darkness provides role-playing game and adventure elements, letting your character grow as he progresses through the story.
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=Intel i7-4790 @ 3.6Ghz
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD RX 570
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1154)  
|Revision=1.7.0 (dev 1154)  
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
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</spoiler>
</spoiler>
|Sound=*Default (core 1.7)
|Sound=*Default (core 1.7)
|Comments=Full speed. Setting interlacing mode to none removes dithering, any other setting introduces a sort of fullscreen dithering to objects and fog and the like.
|Comments=Mostly fullspeed, sometimes slowdown occurs in cutscenes and in save rooms.  
|Tester=Nyahello
|Tester=Nyahello
}}
}}
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}}
}}


{{Issue
|IssueName=Some Textures in door broken
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description= Some Textures in far distance are broken in some areas, in some cases door colors appear on top in far distances
|Workaround=Go to Config > Graphics Settings > Renderer > Switch to Hardware to fix issue
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=spiky polygon syndrome
|IssueName=spiky polygon syndrome
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