Call of Duty 3

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Call of Duty 3
Call of Duty 3 Cover.jpeg
Call of Duty 3 NTSC-U Cover Art
Game general and emulation properties:
GPU intensive game
Software rendering only
Region NTSC-U:
Serial numbers: SLUS-21426
Release date: November 7, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54167
Release date: November 24, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Treyarch
Publisher(s): Activision
Genre: FPS
Wikipedia: Link
Game review score: 82/100
Game description: The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 campaign missions.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Status goes from playable to ingame., IPU's hang. Using SkipMPEG hack gets past intro video for new game, but hangs on loading screen. Menus are corrupt (look fine in gsdx software mode).
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.1.0 r5857 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Tested in the 3 firsts scenarios(no crashs)Movies okey., Hardware mode have distorcions in the game and its very slow(distorcions in the sky and some glitchs in the scenario),but software mode its fine,despite here work in my hardware a 38 fps a 48 fps in native resolution,depends of the action in the game(for example smoke situations make the game a little more slower)



Gameplay Screenshots

Public compatibility forum links