Call of Duty 3: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=1
|Region=PAL
|OS=Windows 10 Pro
|CPU= AMD RYZEN 1800X (OC'd to 3.95 GHz)
|GPU= AMD Radeon RX 580X
|Revision=1.50-dev-2863
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX) 1.0.0
|Sound=SPU2-X 20160405000143 2.0.0
|Comments=Game version SLES54166 Bios: Europe 2.00 Game is very, very CPU intensive. Will just about run at full speed with EE Cyclerate and skipping maxed out but extremely choppy in places. DX Hardware rendering results in severe graphical problems. DX software mode deals with these issues as does OpenGL hardware mode, but the latter makes the game even slower.
|Tester=EddieHimself
}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
ninja
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