Call of Duty: World at War - Final Fronts: Difference between revisions

autogenerated import
(Test results & workaround for lag.)
(autogenerated import)
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|GPU=AMD Radeon RX 480
|GPU=AMD Radeon RX 480
|Revision=v1.7.0-Nightly-2618
|Revision=v1.7.0-Nightly-2618
<spoiler show="Settings Emulator" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** mVU Flag Hack: Enabled
** mVU Flag Hack: Enabled
** Instant VU1: Enabled
** Instant VU1: Enabled
</spoiler>
-->
|Graphics=GSdx-AVX2  
|Graphics=GSdx-AVX2  
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D 12 (Hardware)
* Renderer: Direct3D 12 (Hardware)
* Internal Resolution: 2x Native (~720p)
* Internal Resolution: 2x Native (~720p)
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* Texture Preloading: Full(Hash Cache)
* Texture Preloading: Full(Hash Cache)
* HW Hacks: Automatic
* HW Hacks: Automatic
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
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