Burnout Revenge: Difference between revisions

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(Tested Burnout Revenge on Hades Canyon NUC and posted findings)
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=PAL
|OS=Windows 10 64-Bit
|OS=Windows 8.1 64bit
|CPU= Intel i7 8809G
|CPU= Intel i5 3210M @ 2.50 GHz
|GPU= AMD Vega M-GH Graphics
|GPU= Intel HD Graphics 4000
|Revision=1.3.1-8 (GIT)
|Revision=1.3.1-91 (GIT)
|Graphics=GSdx 10 (Software)
|Graphics=GSdx 10 Hardware (F9 to software for fixing sky)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*Lillypad 0.11.0
|Comments=Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
|Comments= Used default preset (2-safe), 2 rendering threads for GSdx10 software and async audio for SPU-X. I'm baffled that it runs at ~40-45 fps with no audio issues.
|Tester=chriztr
|Tester=Joder666
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=NTSC-U
|OS=Windows 8.1 64bit
|OS=Windows 10 64-Bit
|CPU= Intel i5 3210M @ 2.50 GHz
|CPU= Intel i7 8809G
|GPU= Intel HD Graphics 4000
|GPU= AMD Vega M-GH Graphics
|Revision=1.5.0-3179 (GIT)
|Revision=1.5.0-3179 (GIT)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*Lillypad 0.11.0
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Tester=pwnedbygary
|Tester=pwnedbygary
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