Burnout Revenge: Difference between revisions

Jump to navigation Jump to search
m
Sorted entries
No edit summary
m (Sorted entries)
(12 intermediate revisions by 6 users not shown)
Line 30: Line 30:
|french            = SLES-53507
|french            = SLES-53507
|german            = SLES-53507
|german            = SLES-53507
|english          = SLES-53507 & SLUS-21242
|english          = SLES-53507 & SLUS-21242 & SLUS-21242GH & SLUS-29153
|japanese          = SLPM-66108 & SLPM-66652 & SLPM-55004
|japanese          = SLPM-66108 & SLPM-66652 & SLPM-55004
|korean            = SLKA-25304
|korean            = SLKA-25304
<!-- NTSC-U props -->
<!-- NTSC-U props -->
Line 43: Line 43:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53507<br />SLES-53506<br />SLES-53507/P
|serialsPAL        = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small>
|CRCsPAL          = 7E83CC5B
|CRCsPAL          = 7E83CC5B
|releasedatePAL    = September 23, 2005<br />September 26, 2005<br />2006 <small>(Platinum)</small>
|releasedatePAL    = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 51: Line 51:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66108<br />SLPM-66652 <small>(EA Best Hits)</small><br />SLPM-55004 <small>(EA:SY! 1980)</small><br />SLAJ-25066<br />SLKA-25304
|serialsNTSCJ      = SLPM-66108<br />SLKA-25304 <small>(Korea)</small><br />SLPM-66652 <small>(EA Best Hits)</small><br />SLPM-55004 <small>(EA:SY! 1980)</small><br />SLAJ-25066
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 20, 2005<br />January 25, 2007 <small>(EA Best Hits)</small><br />May 29, 2008 <small>(EA:SY! 1980)</small>
|releasedateNTSCJ  = October 20, 2005<br />October 24, 2005 <small>(Korea)</small><br />January 25, 2007 <small>(EA Best Hits)</small><br />May 29, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 139: Line 139:
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
|Comments= Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all.
|Comments=Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop.
|Tester=chriztr
|Tester=chriztr
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-Bit
|CPU= Intel i7 8809G
|GPU= AMD Vega M-GH Graphics
|Revision=1.5.0-3179 (GIT)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Sound=
*SPU2-X 2.0.0
*Lillypad 0.11.0
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Tester=pwnedbygary
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 169: Line 182:


==Known Issues:==
==Known Issues:==
{{Issue
|IssueName=Vertical bars in multiplayer
|IsFixed=0
|IssueLevel=1
|Description=In multiplayer, bars of yellow obscure much of both split screens.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 3. Or set the Renderer to any of the software modes. Possible alternative solution: Enable shade boost in GSdx settings, and set the 'Brightness' level to anything lower than 50 (49 works).
}}


{{Issue
{{Issue
67,565

edits

Navigation menu