Burnout Revenge: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=24 02 2013 1.1.0 r5576
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=
*SPU2-X 2.0.0 [24 02 2013]
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs above full speed., Various graphics errors (reflections, black sky, etc...).
|Tester={{ForumUser|General-Plot}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.1.0 r5852
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable.  Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 once you're ingame.
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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