Burnout Revenge: Difference between revisions

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|publisher        = [[Electronic Arts]]
|publisher        = [[Electronic Arts]]
|genre            = Racing
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Burnout_Revenge Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Burnout_Revenge Link]
|gameinfo          = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players.
|gameinfo          = Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players.
|cpu-intensive    = 1
|cpu-intensive    = 1
|gpu-intensive    = 1
|gpu-intensive    = 1
|widescreen        = 1
|widescreen        = 1
|widescreenpatch  = 1
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927225-burnout-revenge Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/927225-burnout-revenge Link]
|numberofonlineplayers = 6
|numberofonlineplayers = 6
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/burnout-revenge Metacritic]|90/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]|8.9/10}}
|reviewlinks      = {{ReviewLink|[https://www.gamespot.com/reviews/burnout-revenge-review/1900-6132965/ GameSpot]|9.1/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/burnout-revenge Metacritic]|90/100}}, {{ReviewLink|[http://www.ign.com/articles/2005/09/09/burnout-revenge-3 IGN]|8.9/10}}
|japan_rating_text = Crime
|japan_rating_text = Crime
|japan_rating      = B
|japan_rating      = B
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small>
|serialsPAL        = SLES-53507<br />SLES-53506<br />SLES-53507/P<br />SLED-53512 <small>(Demo)</small>
|CRCsPAL          = 7E83CC5B
|CRCsPAL          = 2CAC3DBC, 7E83CC5B
|releasedatePAL    = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small>
|releasedatePAL    = September 23, 2005<br />September 26, 2005 <small>(Australia)</small><br />2006 <small>(Platinum; Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
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|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Tester=pwnedbygary
|Tester=pwnedbygary
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Home
|CPU= AMD Ryzen 3 2300U
|GPU= AMD Radeon RX Vega 6
|Revision=PCSX2 1.6.0 (Stable)
|Graphics=GSdx
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments= BIOS: USA 2.30, on D3D11 Hardware with Native Resolution, used default preset (2-safe). 60 FPS on Menus. 30~40 FPS in Races. 60 FPS in Crash mode.
|Tester=El-Chamemo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-Bit
|CPU= Intel i5 3470
|GPU= Nvidia GeForce GTX 1650 (4GB)
|Revision=1.7.2
|Graphics=
|Sound=
|Comments= Running the game in Vulcan mode at 3x resolution with EE cyclerate set at 2, pretty much all other settings set at default values: getting nigh flawless performance, 59-60 fps all throughout, no slowdowns noticeable afaik. The sun bug is the only graphical glitch I've encountered so far.
|Tester=Ash97
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Fedora Linux 35 (Workstation Edition) 64 bits
|CPU=?
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=?
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=?
|Revision=1.7.2581
|Graphics=?
|Graphics=
|Sound=?
* Renderer: OpenGL HW
|Comments=?
|Sound=
|Tester=?
|Comments=Runs smoothly
|Tester=CptAdhoc
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


==Trivia==
==Trivia==
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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Black Sky in GSdx Hardware Mode
|IsFixed=0
|IssueLevel=0
|Description=The sky is not rendered in GSdx Hardware mode.
|Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode.
}}
{{Issue
{{Issue
|IssueName=Sun is Visible Through Walls
|IssueName=Sun is Visible Through Walls
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|AffectedVersions=All
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}}
}}


{{Issue
|IssueName=Image is slightly brighter in Hardware mode
|IsFixed=1
|IssueLevel=0
|Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing.
|Workaround=Set Renderer to any of the "(Software)" options.
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Blur is not as intensive in Hardware mode
|IssueName=Blur is not as intensive in Hardware mode
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=-1
|Workaround=Set Renderer to any of the "(Software)" options.
|Workaround=Set Renderer to any of the "(Software)" options.
}}
}}


{{Issue
{{Issue
|IssueName=Image is slightly brighter in Hardware mode
|IssueName=Black Sky in GSdx Hardware Mode
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing.
|Description=The sky is not rendered in GSdx Hardware mode.
|Workaround=Set Renderer to any of the "(Software)" options.
|Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode. Fixed in 1.7
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Vertical bars in multiplayer
|IssueName=Vertical bars in multiplayer
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