Burnout Revenge: Difference between revisions

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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Black Sky in GSdx Hardware Mode
|IsFixed=1
|IssueLevel=0
|Description=The sky is not rendered in GSdx Hardware mode.
|Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode. Fixed in 1.7
}}
{{Issue
{{Issue
|IssueName=Sun is Visible Through Walls
|IssueName=Sun is Visible Through Walls
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{{Issue
{{Issue
|IssueName=Street directions are visible further than they should in Hardware mode at higher resolutions
|IssueName=Street directions are visible further than they should in Hardware mode at higher resolutions
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Some street directions, like the red crosses sprites that tell you a street is closed, or the yellow arrows that tell you turn, appear before they should in Hardware mode at higher resolutions because the game uses mipmaps to gradually make them appear as you get close to them, but higher resolutions use higher quality versions of the texture, making them opaque earlier.
|Description=Some street directions, like the red crosses sprites that tell you a street is closed, or the yellow arrows that tell you turn, appear before they should in Hardware mode at higher resolutions because the game uses mipmaps to gradually make them appear as you get close to them, but higher resolutions use higher quality versions of the texture, making them opaque earlier.
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{{Issue
{{Issue
|IssueName=Blur is not as intensive in Hardware mode
|IssueName=Image is slightly brighter in Hardware mode
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing.
|Workaround=Set Renderer to any of the "(Software)" options.
|Workaround=Set Renderer to any of the "(Software)" options.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Image is slightly brighter in Hardware mode
|IssueName=Blur is not as intensive in Hardware mode
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|Workaround=Set Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Black Sky in GSdx Hardware Mode
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing.
|Description=The sky is not rendered in GSdx Hardware mode.
|Workaround=Set Renderer to any of the "(Software)" options.
|Workaround=In the car selection menu, press F9 to change the GSdx to software mode. When the race starts, press F9 again to change back to hardware mode. Fixed in 1.7
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Vertical bars in multiplayer
|IssueName=Vertical bars in multiplayer
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