Burnout 3: Takedown: Difference between revisions

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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52584<br />SLES-52585<br />SLES-52585-P <small>(Platinum)</small><br />SLES-52584-P <small>(The Best of PlayStation 2)</small><br />SLED-52597 <small>(Demo)</small>
|serialsPAL        = SLES-52584<br />SLES-52585<br />SLES-52585-P <small>(Platinum)</small><br />SLES-52584-P <small>(The Best of PlayStation 2)</small><br />SLED-52597 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          = CD49B0DE
|releasedatePAL    = September 10, 2004<br />2005 <small>(Platinum, Australia)</small>
|releasedatePAL    = September 10, 2004<br />2005 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 299: Line 299:
|Comments= Set "Async Mix" as synchronization mode for better song playback. Using hardware mode is faster and fixes some of the missing blur effects, but it also blurs and adds ghost effect to other parts (car rear bumpers). Software mode is slower ~30-35 FPS if not using fgrlx.
|Comments= Set "Async Mix" as synchronization mode for better song playback. Using hardware mode is faster and fixes some of the missing blur effects, but it also blurs and adds ghost effect to other parts (car rear bumpers). Software mode is slower ~30-35 FPS if not using fgrlx.
|Tester= joder666
|Tester= joder666
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Fedora 33
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Sound=
* SPU2-X 2.0.0
|Comments=Need to load on software mode on switch back to hardware to have the sky working.
|Tester=CptAdhoc
}}
}}
{{TestingEntry
{{TestingEntry
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