Burnout 3: Takedown: Difference between revisions

Jump to navigation Jump to search
m
Sorting
m (Sorting)
(10 intermediate revisions by 6 users not shown)
Line 40: Line 40:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52584<br />SLES-52585<br />SLES-52585-P <small>(Platinum)</small><br />SLES-52584-P <small>(The Best of PlayStation 2)</small><br />SLED-52597 <small>(Demo)</small>
|serialsPAL        = SLES-52584<br />SLES-52585<br />SLES-52585-P <small>(Platinum)</small><br />SLES-52584-P <small>(The Best of PlayStation 2)</small><br />SLED-52597 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          = CD49B0DE
|releasedatePAL    = September 10, 2004<br />2005 <small>(Platinum, Australia)</small>
|releasedatePAL    = September 10, 2004<br />2005 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
Line 188: Line 188:
|Comments=BIOS: USA 2.30
|Comments=BIOS: USA 2.30
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 v1903 64-Bit
|CPU= Intel Core i7-4930K OCed @ 4.5GHz
|GPU= NVIDIA GTX 1070
|Revision=1.5.0-3210 (Git)
|Graphics=GSdx AVX2 1.1.0 Hardware (toggle software rendering with F9 off and on again to fix the black sky)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments= All GS Core settings kept to their defaults. Using 4x native render resolution, 4xAF and basic mipmapping and saw 60fps throughout the game. Only emulation issue to speak of is the black sky - this can sometimes be fixed by pressing F9 twice to toggle software rendering off and then back on again.
|Tester=monotron
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Ryzen 5 2600
|GPU=Nvidia GeForce 750 TI OC
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Automatic
* Texture Filtering: Bilinear
* Resolution: 2x Native
* Mipmapping: Basic
* CRC Hack Level: Full
* DATE Accuracy: Fast
* Blending Accuracy: Basic
</spoiler>
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
* Interpolation: Hermite
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
</spoiler>
|Comments=Plays at average speed, has frame drops, has some minor graphical issues.
<spoiler show="Settings" hide="Hide">
* Demands a high CPU/GPU. i've set 2x in order to play at 60fps
* Black sky bug still happen, F9 doesn't fix it
* Sometimes the game has fps drops in certain areas
* Sometimes it has slowed audio, maybe could be fixed with async mode in SPU2
</spoiler>
|Tester=Zerel
}}
}}
{{TestingEntry
{{TestingEntry
Line 193: Line 241:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10 64-Bit
|OS=Windows 10 64-Bit
|CPU= Intel i7 8809G
|CPU= Intel i7 8809G @ 4.5GHz
|GPU= AMD Vega M-GH Graphics
|GPU= AMD Vega M-GH Graphics
|Revision=1.5.0-3179 (GIT)
|Revision=1.6.0 (Stable)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Graphics=GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*Lillypad 0.11.0
*Lillypad 0.11.0
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible.
|Comments= Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Only issue is the ongoing black sky bug which I was able to fix with F9 toggle.
|Tester=pwnedbygary
|Tester=pwnedbygary
}}
}}
Line 206: Line 254:
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10 v1903 64-Bit
|OS=Windows 10 Pro 2004 64-Bit
|CPU= Intel Core i7-4930K OCed @ 4.5GHz
|CPU= Intel Core i7 9750H @ 2.6 GHz
|GPU= NVIDIA GTX 1070
|GPU= AMD Radeon Pro 555X @ 4 GB
|Revision=1.5.0-3210 (Git)
|Revision=1.7.0-dev-126 g65604a5c2 (Manually compiled w/ added OPL VMC support)
|Graphics=GSdx AVX2 1.1.0 Hardware (toggle software rendering with F9 off and on again to fix the black sky)
|Graphics=GSdx AVX2 1.2.0 Hardware
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2x Native
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.12.1
* Lillypad 0.12.1
|Comments= All GS Core settings kept to their defaults. Using 4x native render resolution, 4xAF and basic mipmapping and saw 60fps throughout the game. Only emulation issue to speak of is the black sky - this can sometimes be fixed by pressing F9 twice to toggle software rendering off and then back on again.
|Comments=Played on a Mid 2019 MacBook Pro 15" via BootCamp. Used Async mix for audio and the F9 trick to fix the skies. Mostly 60 fps with occasional stutters, completely playable from start to finish. The game indeed looks a bit darker that the original, and textures might sometimes flicker.
|Tester=monotron
|Tester=DevilDimon
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 247: Line 299:
|Comments= Set "Async Mix" as synchronization mode for better song playback. Using hardware mode is faster and fixes some of the missing blur effects, but it also blurs and adds ghost effect to other parts (car rear bumpers). Software mode is slower ~30-35 FPS if not using fgrlx.
|Comments= Set "Async Mix" as synchronization mode for better song playback. Using hardware mode is faster and fixes some of the missing blur effects, but it also blurs and adds ghost effect to other parts (car rear bumpers). Software mode is slower ~30-35 FPS if not using fgrlx.
|Tester= joder666
|Tester= joder666
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Fedora 33
|CPU=AMD Ryzen 7 3700X @ 3.6 GHz
|GPU=Nvidia GeForce RTX 2080 @ 8 GB
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Sound=
* SPU2-X 2.0.0
|Comments=Need to load on software mode on switch back to hardware to have the sky working.
|Tester=CptAdhoc
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Ubuntu 20.04
|CPU=Intel Core i7-8750H CPU @ 2.20GHz
|GPU=Quadro P1000 4 GB
|Revision=1.7.0 ([https://github.com/PCSX2/pcsx2/commit/95b5ab5f1fb2dbdbbb302d17c988493cea244acd 95b5ab5])
|Graphics=GSdx 1.2.0 AVX2
* Renderer: OpenGL Software
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Runs at full speed in software mode.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 366: Line 446:
* [https://youtu.be/_Vtbwa2-tOM Gameplay Footage]
* [https://youtu.be/_Vtbwa2-tOM Gameplay Footage]


{{Burnout series}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
*[http://forums.pcsx2.net/Thread-Burnout-3-Takedown-SLUS-21050-U--28712 Burnout 3 - Takedown (SLUS 21050) (U)]}}
67,565

edits

Navigation menu