Burnout 3: Takedown: Difference between revisions
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{{TestingFooter}} | {{TestingFooter}} | ||
==Trivia== | ==Trivia== | ||
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* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. | ||
==Known Issues== | ==Known Issues== | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Fog in this game is not properly emulated and does not appear as a result. | |Description=Fog in this game is not properly emulated and does not appear as a result. | ||
|Workaround=Use Software mode. | |Workaround=Use Software mode. | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|AffectedVersions= | |AffectedVersions=NTSC | ||
|Description=Bugged textures when booting the game via System->Boot CDVD (full). | |Description=Bugged textures when booting the game via System->Boot CDVD (full). | ||
|Workaround= | |Workaround=This has been fixed in recent v1.5.0 git builds. | ||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The sun can be seen through walls and objects. | |Description=The sun can be seen through walls and objects. | ||
|Workaround= | |Workaround=In recent v1.5.0 git builds, go to Config > Video (GS) > Plugin Settings, and set the "Renderer" to any of the software modes. There is no fix for older versions. | ||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be. | |Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers. | |Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers. | ||
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|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Blur effects when moving fast are missing. | |Description=Blur effects when moving fast are missing. | ||
|Workaround=Use Software mode. | |Workaround=Use Software mode. | ||
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|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some text has light grey lines running inside each character e.g. the "'''BEST'''" text in Time Attack. | |Description=Some text has light grey lines running inside each character e.g. the "'''BEST'''" text in Time Attack. | ||
|Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use Software mode. | |Workaround=This has been fixed in recent v1.5.0 git builds. For older versions use Software mode. | ||
}} | }} | ||
==Gallery== | ==Gallery== |