Burnout 3: Takedown: Difference between revisions

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|IssueLevel=2
|IssueLevel=2
|AffectedVersions=NTSC
|AffectedVersions=NTSC
|Description=Bugged textures when booting the game via System->Boot CDVD (full) (most probably due to the game trying to run at 16:9 mode)
|Description=Bugged textures when booting the game via System->Boot CDVD (full).
|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode.
|Workaround=Use System->Boot CDVD (fast), although this way you cannot get the game to work in widescreen mode.
}}
}}
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|AffectedVersions=All
|AffectedVersions=All
|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
|Description=In Hardware mode, shiny surfaces e.g. car bodies are duller than they should be.
|Workaround=Use OpenGL(Hardware) renderer and set Blending Unit Accuracy to High or use Software mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)" and set Blending Unit Accuracy to "High" or above. Or select any of the Software renderers.
}}
}}


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