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|caption = PAL cover | |caption = PAL cover | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = [[Capcom]] | |||
|genre = RPG | |genre = RPG | ||
|wikipedia = [http://en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter Link] | |wikipedia = [http://en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter Link] | ||
| | |gameinfo = In a place devoid of all light, you will embark on an epic quest of magical proportions. The underground world of Breath of Fire: Dragon Quarter is full of menacing enemies, numerous challenges, and intense mysticism. To survive this cel-shaded adventure, you must master a new combined real-time and turn-based battle system and find healing potions scattered throughout the levels. Based on your playing style, these subterranean worlds evolve for a different gameplay experience each time through. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561476-breath-of-fire-dragon-quarter Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561476-breath-of-fire-dragon-quarter Link] | ||
|reviewlinks = {{ReviewLink|[http://www.rpgamer.com/games/bof/bof5/reviews/bof5rdrev2.html RPG Gamer]|8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/breath-of-fire-dragon-quarter Metacritic]|78/100}} | |||
|ko_rating = 12 | |||
|eu_rating = 12+ | |||
|japan_rating = B | |||
|na_rating_text = Blood, Partial Nudity, Violence | |||
|na_rating = T | |||
|ko_rating = 12 | |||
|italian = SLES-51496 | |||
|spanish = SLES-51496 | |||
|french = SLES-51496 | |||
|german = SLES-51496 | |||
|japanese = SLPM-65196 & SLPM-74410 | |||
|english = SLES-51496 & SLUS-20499 | |||
|widescreenpatch = 1 | |||
|korean = SLKA-25100 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|serialsPAL = SLES-51496 | |serialsPAL = SLES-51496 | ||
|CRCsPAL = 867AB5D0 | |CRCsPAL = 867AB5D0 | ||
|releasedatePAL = November 28, 2003<br />November 2003 | |releasedatePAL = November 28, 2003<br />November 2003 <small>(Australia)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65196<br />SLPM-74410 <small>(PlayStation 2 the Best)</small> | |serialsNTSCJ = SLPM-65196<br />SLPM-74410 <small>(PlayStation 2 the Best)</small><br />SLKA-25100<br />NPJD-00116 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = November 14, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />March 18, 2004 | |releasedateNTSCJ = November 14, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />March 18, 2004 <small>(Korea)</small><br />February 17, 2016 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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*SPU2-X | *SPU2-X | ||
*? | *? | ||
|Comments=USA v02.00(14/06/2004), GSdx Wild Arms offset hack state 2, Works great @ 3x native no slow downs or crashes in x2 Completions working on x3 now., Text blurs on upscale, wild arms state 2 fixes this | |Comments=USA v02.00(14/06/2004), | ||
GSdx Wild Arms offset hack state 2, Works great @ 3x native no slow downs or crashes in x2 Completions working on x3 now., Text blurs on upscale, wild arms state 2 fixes this | |||
|Tester={{ForumUser|Fayt756}} | |Tester={{ForumUser|Fayt756}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i7 920 | |||
|GPU=Nvidia Geforce 660GTX | |||
|Revision=601d182 (PCSX2 1.3.1-20151205020727 ) | |||
|Graphics= TF Nearest or Bilnear (ps2) TC off set 0500 - 0500 | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=MTVU, OpenGL ((CRC hack level= none, Hardware Depth, Blend unit Accuracy = basic or DX11 @3x scale Runs full speed | |||
|Tester={{ForumUser|Tsunami2311}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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== Trivia == | == Trivia == | ||
* Original names: '''ブレス オブ ファイア V ドラゴンクォーター''' (SLPM-65196) & (SLPM-74410), '''브레스 오브 파이어Ⅴ 드래곤 쿼터''' (SLKA-25100) | |||
* Also known as '''Breath of Fire V: Dragon Quarter''' (JP, KO) | * Also known as '''Breath of Fire V: Dragon Quarter''' (JP, KO) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName=Texture filtering causes some bugs | |IssueName=Texture filtering causes some bugs | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description= Line Around text Use Align Sprite=Full/Half ( will cause text to look blurry) or better option use TC offset hack (0500-0500). Portrait and a lotof text is unreadable unless you set Texture Filtering to Nearest or Bilinear (ps2) (note wild arms offset no longer works in newer builds ( either cause GUI dont support the 2 (full/half) states it use to have or the 2 states were removed) | ||
|Workaround=Use a software renderer of GSdx | |||
|Workaround=Use software | |||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Breath-of-Fire-Dragon-Quarter-SLUS-20499-U--28423 Breath of Fire - Dragon Quarter (SLUS 20499) (U)]}} | *[http://forums.pcsx2.net/Thread-Breath-of-Fire-Dragon-Quarter-SLUS-20499-U--28423 Breath of Fire - Dragon Quarter (SLUS 20499) (U)]}} |