Berserk: Difference between revisions

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|publisher        = [[Sammy Studios]]
|publisher        = [[Sammy Studios]]
|genre            = Action, Fighting
|genre            = Action, Fighting
|wikipedia        = [http://en.wikipedia.org/wiki/Berserk_(2004_video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Berserk_(2004_video_game) Link]
|gameinfo          =
|gameinfo          =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915029-berserk Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/915029-berserk Link]
|korean            = SLKA-25213
|korean            = SLKA-25213
|japanese          = SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091
|japanese          = SLPM-65688 & SLPM-65686 & SLPM-65618 & SLPM-61091
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65688<br />SLPM-65686 <small>(Limited Edition)</small><br />SLKA-25213<br />SLPM-65618 <small>(As a bonus demo disc to Vampire Panic LE)</small><br />SLPM-61091 <small>(Trial)</small>
|serialsNTSCJ      = SLPM-65688<br />SLPM-65686 <small>(Limited Edition)</small><br />SLKA-25213 <small>(Korea)</small><br />SLPM-65618 <small>(As a bonus demo disc to Vampire Panic LE)</small><br />SLPM-61091 <small>(Trial)</small>
|CRCsNTSCJ        = 9685E636
|CRCsNTSCJ        = 9685E636
|releasedateNTSCJ  = October 7, 2004
|releasedateNTSCJ  = October 7, 2004 <small>(Japan, Korea)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Tester=Joder666
|Tester=Joder666
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=?
|CPU=i7 4790K @ 4GHz
|GPU=GTX 770
|Revision=1.5.0-dev2448-gd09737dbb
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=When using Internal Resolution 8x-Native the game glitches every now and then, furthermore when using Support Character Art (action in the action) the frame rate drops from 55~60 to 4~8, as a workaround I decreased the Internal Resolution from 8x to 6x, frame rate issue was fixed however glitching still remained but WAY less than usual.
|Tester=HimaOuji
}}
{{TestingFooter}}
{{TestingFooter}}


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* Original names: '''ベルセルク 千年帝国の鷹(ミレニアム・ファルコン)''' (SLPM-65688) & (SLPM-65686), '''베르세르크: 천년제국의 매 편 성마전기의 장''' (SLKA-25213)
* Original names: '''ベルセルク 千年帝国の鷹(ミレニアム・ファルコン)''' (SLPM-65688) & (SLPM-65686), '''베르세르크: 천년제국의 매 편 성마전기의 장''' (SLKA-25213)
* Also known as '''Berserk: Millennium Falcon Hen Seima Senki no Shou''' (JP), '''Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou'''
* Also known as '''Berserk: Millennium Falcon Hen Seima Senki no Shou''' (JP), '''Berserk: Millennium Falcon: Sennen Teikoku no Taka-hen: Seima no Senki no Shou'''
*There is an English/Italian fan translation for this game.
*There is an [https://www.romhacking.net/translations/2837/ English]/Italian fan translation for this game.




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==Known Issues==
==Known Issues==
==Fixed Issues==


{{Issue
{{Issue
|IssueName=Pink/missing HUD elements
|IssueName=Subtitle is not showing while playing FMV
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
|Description=subtitles are missing in sutscenes while using GSdx hardware mode.
|Workaround=Use software rendering. Or enable the Hardware hack "Preload Frame Data" in GSDX and always switch the rendering two time after all video who are not "ingame"(simply press F9 and F9) : all elements of the HUD appears less color than the rendering of software but are entirely functional.
|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix subtitle. Or use PCSX2 1.6 stable
}}
}}


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|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix cutscenes.
|Workaround=Go to emulation settings/game fixes and check "Switch to GSdx software rendering when a FMV plays" to fix cutscenes.
*'''Alternatively:''' Use software rendering.
*'''Alternatively:''' Use software rendering.
}}
{{Issue
|IssueName=Pink/missing HUD elements
|IsFixed=1
|IssueLevel=0
|Description=There's a issue rendering some HUD elements(pink squares) while using GSdx hardware mode.
|Workaround=Fixed entirely in the latest v1.7. For older versions of PCSX2, enable manual game fixes and select 'Use Software Renderer for FMVs'. Alternatively, use Software Mode.
|FirstTestedOn=[https://github.com/PCSX2/pcsx2/issues/1526 v1.5.0-dev-1165-g02cfe9a]
|LastTestedOn=[https://github.com/PCSX2/pcsx2/pull/10888 v1.7.5622]
}}
}}


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