Beatmania IIDX 6th Style: New Songs Collection: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
{{infobox | {{infobox | ||
|image = | |image = Cover_Beatmania_IIDX_6th_Style_New_Songs_Collection.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Konami | ||
|publisher =[[Konami | |publisher = [[Konami]] | ||
|genre =Music | |genre = Music | ||
|wikipedia =[http://en.wikipedia.org/wiki/Beatmania_IIDX_6th_Style Link] | |wikipedia = [http://en.wikipedia.org/wiki/Beatmania_IIDX_6th_Style Link] | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/580659-beatmania-iidx-6th-style-new-songs-collection Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/580659-beatmania-iidx-6th-style-new-songs-collection Link] | ||
|numberofplayers = 2 | |||
|japanese = SLPM-65156 & VW094-J1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 0 | |NTSCU = 0 | ||
Line 28: | Line 30: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65156 | |serialsNTSCJ = SLPM-65156<br />VW094-J1 | ||
|CRCsNTSCJ = 88433B3F | |CRCsNTSCJ = 88433B3F | ||
|releasedateNTSCJ = July 18, 2002 | |releasedateNTSCJ = July 18, 2002 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 51: | Line 53: | ||
Audio desyncs during songs. | Audio desyncs during songs. | ||
|Tester=Prism019 | |Tester=Prism019 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 10 | |||
|CPU=Intel i7-4710HQ | |||
|GPU=Intel HD Graphics 4400 | |||
|Revision=1.5.0 2016-04-11 | |||
|Graphics=*GSDX 2016-04-11 | |||
*Mode: HW DX11 | |||
|Sound=SPU2-X 2016-04-11 | |||
|Comments=Keeps sync using workaround mentioned below. | |||
Artifacts at resolutions higher than 1x can be reduced if not eliminated by turning on Wild Arms offset hack. | |||
|Tester=PolarManne | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 72: | Line 88: | ||
== Trivia == | == Trivia == | ||
* Original names: ''' | * Original names: '''ビートマニア2DX 6thスタイル -new songs collection-''' (SLPM-65156) | ||
==Known Issues== | ==Known Issues== | ||
Line 81: | Line 96: | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The notes and the background music desync, no matter what song. | |Description=The notes and the background music desync, no matter what song. This can be fixed by changing the NTSC framerate to 59.83 in PCSX2-vm.ini, though at the cost of breaking other NTSC games until reverted. | ||
}} | }} |
Revision as of 11:32, 18 September 2016
Developer(s): Konami
Publisher(s): Konami
Genre: Music
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 SP1 |
|
1.2.1 2014-02-03 |
|
SPU2-X 2014-02-03 | No speedhacks.
Audio desyncs during songs. |
Prism019 |
NTSC-J | Windows 10 |
|
1.5.0 2016-04-11 |
|
SPU2-X 2016-04-11 | Keeps sync using workaround mentioned below.
Artifacts at resolutions higher than 1x can be reduced if not eliminated by turning on Wild Arms offset hack. |
PolarManne |
Trivia
- Original names: ビートマニア2DX 6thスタイル -new songs collection- (SLPM-65156)
Known Issues
Music Desync
- Status: Active
- Type: Serious
- Description: The notes and the background music desync, no matter what song. This can be fixed by changing the NTSC framerate to 59.83 in PCSX2-vm.ini, though at the cost of breaking other NTSC games until reverted.