Arc the Lad: Twilight of the Spirits

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Arc the Lad: Twilight of the Spirits
Region NTSC-U:
Serial numbers: SCUS-97231
Release date: 06/25/03
CRCs: E7B6CFA2
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51910
Release date: 01/30/04
CRCs: 0A8EF911
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SCPS-15040
Release date: 03/20/03
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Cattle Call
Genre: Action,Adventure,RPG,Fantasy,Horror,Sci-Fi,Puzzles
Wikipedia: http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits
Game description: Also known as "Arc the Lad: Seirei no Koukon" in Japan.

  • Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures.

Test configuration on Windows:

PCSX2 version: 0.9.8 RC1
Graphics by GSDX: r4562
Sound by SPU-X: r4510
Pad plugin is LilyPad: r4510
BIOS version: Europe v02.20

Comments:

  • Speedhacks VU Cycle Stealing 2
  • ZeroGS worked fine but slower than GSdx (and sometimes faster...).
  • ZZOgl worked fine too. but slower than GSdx (and sometimes faster...), to fix text use resolve hack 1 in graphics plugin.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores
GPU: GIGABYTE NVIDIA GEFORCE 8600GT 256MB

Comments: There are some parts where it slows down, but it is very short areas and maybe experiment with speedhacks to solve it.

Known Issues:

GSdx Grey/White Fog Patches

There's patches of either white fog (DX10) or grey fog (DX9) in some areas.

  • Solution: Only Software mode (F9) works perfectly in GSdx, doesn't bother much in GSdx DX10 but could make the game unplayable in DX9. Someone comments ZeroGS/ZZOGL may work better.


SPS (Spikey Polygon Syndrome)

May show some SPS from time to time.

  • Solution: Use only microVU and don't change the clamps from "Normal".