Arc the Lad: Twilight of the Spirits: Difference between revisions

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|developer        =Cattle Call
|developer        =Cattle Call
|genre            =Action,Adventure,RPG,Fantasy,Horror,Sci-Fi,Puzzles
|genre            =Action,Adventure,RPG,Fantasy,Horror,Sci-Fi,Puzzles
|gameinfo          =Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures.
|gameinfo          = Also known as "Arc the Lad: Seirei no Koukon" in Japan.
*Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures.
|wikipedia        =http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits
|wikipedia        =http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits
|reviewlinks      =
|reviewlinks      =
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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =SCUS-97231
|serialsNTSCU      = SCUS-97231
|CRCsNTSCU        =E7B6CFA2
|CRCsNTSCU        = E7B6CFA2
|releasedateNTSCU  =06/25/03
|releasedateNTSCU  = 06/25/03
|statusNTSCU      =2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =  
|macstatusNTSCU    =
|macstatusNTSCU    =  
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51910
|CRCsPAL          =
|CRCsPAL          = 0A8EF911
|releasedatePAL    =
|releasedatePAL    = 01/30/04
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =  
|macstatusPAL      =
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SCPS-15040
|CRCsNTSCJ        =
|CRCsNTSCJ        =  
|releasedateNTSCJ  =
|releasedateNTSCJ  = 03/20/03
|statusNTSCJ      =
|statusNTSCJ      =  
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =
|macstatusNTSCJ    =  
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 0.9.7 r3328
|pcsx2ver          = 0.9.8 RC1
|gsname            = GSDX or ZeroGS or ZZOgl
|gsname            = GSDX
|gsver            =  
|gsver            = r4562
|soundname        =  
|soundname        = SPU-X
|soundver          =  
|soundver          = r4510
|padname          = LilyPad
|padname          = LilyPad
|padver            = undisclosed version
|padver            = r4510
|dvdplugname      = cdvdGigaherz
|dvdplugname      =  
|dvdplugver        = undisclosed version
|dvdplugver        =  
|biosver          =  
|biosver          = Europe v02.20
|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          =  
|comment          = GSdx in software mode F9 to get rid of white shadows (SPS=Spikey Polygon Syndrome).
|comment          =  
 
*Speedhacks  VU Cycle Stealing 2
Speedhacks  VU Cycle Stealing 2
*ZeroGS worked fine but slower than GSdx (and sometimes faster...).
 
*ZZOgl worked fine too. but slower than GSdx (and sometimes faster...), to fix text use resolve hack 1 in graphics plugin.
ZeroGS worked fine but slower than GSdx (and sometimes faster...).
 
ZZOgl worked fine too. but slower than GSdx (and sometimes faster...), to fix text use resolve hack 1 in graphics plugin.
 
There are some parts where it slows down, but it is very short areas and maybe experiment with speedhacks to solve it.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
Line 73: Line 69:
|cputype          = Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores  
|cputype          = Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores  
|gputype          = GIGABYTE NVIDIA GEFORCE 8600GT 256MB  
|gputype          = GIGABYTE NVIDIA GEFORCE 8600GT 256MB  
|pccomment        =  
|pccomment        = There are some parts where it slows down, but it is very short areas and maybe experiment with speedhacks to solve it.
}}
}}
==Known Issues:==
===GSdx Grey/White Fog Patches===
There's patches of either white fog (DX10) or grey fog (DX9) in some areas.
*Solution: Only Software mode (F9) works perfectly in GSdx, doesn't bother much in GSdx DX10 but could make the game unplayable in DX9. Someone comments ZeroGS/ZZOGL may work better.
===SPS (Spikey Polygon Syndrome)===
May show some SPS from time to time.
*Solution: Use only '''microVU''' and don't change the clamps from "Normal".

Revision as of 09:25, 31 August 2011

Arc the Lad: Twilight of the Spirits
Region NTSC-U:
Serial numbers: SCUS-97231
Release date: 06/25/03
CRCs: E7B6CFA2
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51910
Release date: 01/30/04
CRCs: 0A8EF911
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SCPS-15040
Release date: 03/20/03
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Cattle Call
Genre: Action,Adventure,RPG,Fantasy,Horror,Sci-Fi,Puzzles
Wikipedia: http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits
Game description: Also known as "Arc the Lad: Seirei no Koukon" in Japan.

  • Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures.

Test configuration on Windows:

PCSX2 version: 0.9.8 RC1
Graphics by GSDX: r4562
Sound by SPU-X: r4510
Pad plugin is LilyPad: r4510
BIOS version: Europe v02.20

Comments:

  • Speedhacks VU Cycle Stealing 2
  • ZeroGS worked fine but slower than GSdx (and sometimes faster...).
  • ZZOgl worked fine too. but slower than GSdx (and sometimes faster...), to fix text use resolve hack 1 in graphics plugin.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores
GPU: GIGABYTE NVIDIA GEFORCE 8600GT 256MB

Comments: There are some parts where it slows down, but it is very short areas and maybe experiment with speedhacks to solve it.

Known Issues:

GSdx Grey/White Fog Patches

There's patches of either white fog (DX10) or grey fog (DX9) in some areas.

  • Solution: Only Software mode (F9) works perfectly in GSdx, doesn't bother much in GSdx DX10 but could make the game unplayable in DX9. Someone comments ZeroGS/ZZOGL may work better.


SPS (Spikey Polygon Syndrome)

May show some SPS from time to time.

  • Solution: Use only microVU and don't change the clamps from "Normal".