Ace Combat 04: Shattered Skies: Difference between revisions

Jump to navigation Jump to search
m
Adding HDD support note.
(Move to fixed)
m (Adding HDD support note.)
(11 intermediate revisions by 6 users not shown)
Line 6: Line 6:
|genre            = Simulation
|genre            = Simulation
|gameinfo          = During the course of the game, the player has the opportunity to purchase 21 different planes, from models that actually exist to prototypes or relatively new aircraft that were in development (at the time of game production) and their weaponry. Every plane has two alternate paint schemes, gained by achieving a superior, or S, ranking on a stage in normal difficulty mode, by shooting down the ace pilots on each stage, or by completing the challenge modes.
|gameinfo          = During the course of the game, the player has the opportunity to purchase 21 different planes, from models that actually exist to prototypes or relatively new aircraft that were in development (at the time of game production) and their weaponry. Every plane has two alternate paint schemes, gained by achieving a superior, or S, ranking on a stage in normal difficulty mode, by shooting down the ace pilots on each stage, or by completing the challenge modes.
|wikipedia        = [http://en.wikipedia.org/wiki/Ace_Combat_04:_Shattered_Skies Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ace_Combat_04:_Shattered_Skies Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/452838-ace-combat-04-shattered-skies Link]
|harddrive        = 1
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ace-combat-04-shattered-skies Metacritic]|89/100}}
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/452838-ace-combat-04-shattered-skies Link]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ace-combat-04-shattered-skies Metacritic]|89/100}}
|cpu-intensive    = 1
|cpu-intensive    = 1
|gpu-intensive    = 1
|gpu-intensive    = 1
Line 34: Line 35:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50410
|serialsPAL        = SCES-50410
|CRCsPAL          =
|CRCsPAL          = 1B9B7563
|releasedatePAL    = February 8, 2002
|releasedatePAL    = February 8, 2002
|statusPAL        = 2
|statusPAL        = 2
Line 42: Line 43:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25052<br />SLPS-73410 <small>(PlayStation 2 the Best)</small><br />SLPS-73205 <small>(PlayStation 2 The Best)</small><br />SLPM-60149 <small>(Trial)</small>
|serialsNTSCJ      = SLPS-25052<br />SLPS-73410 <small>(PlayStation 2 the Best)</small><br />SLPS-73205 <small>(PlayStation 2 The Best)</small><br />SLPM-60149 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = D8D43E28
|releasedateNTSCJ  = September 13, 2001<br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = September 13, 2001<br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
Line 212: Line 213:
|Comments=Requires OpenGL Software mode. Runs full speed on 'Safe' emulator preset. No issues observed.  
|Comments=Requires OpenGL Software mode. Runs full speed on 'Safe' emulator preset. No issues observed.  
|Tester=Xevon
|Tester=Xevon
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows 10 Pro x64
|CPU=AMD Ryzen 2700X
|GPU=NVIDIA RTX 1660ti
|Revision=v1.7.0-dev-1641
|Graphics=OpenGL
|Sound=SPU2
|Comments=Works great in OpenGL Hardware mode. Must use this fix. Cannot see Explosions, no known fix as of yet, but can upscale up to 2k.  https://www.moddb.com/games/ace-combat-04/downloads/ace-combat-04-shattered-skies-black-plane-issue-workaround
|Tester=Gravity
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* Anisotropic Filtering: 8x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Edge Anti-aliasing
* Rendering threads: 2
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X 20200506140834 2.0.0
*LilyPad (20200506140834) 0.12.1
|Comments=I downloaded this patch to remove the permanent black color of the plane. The game runs at 1080p 60 FPS with 65% brakes, for that without bugs and freezes. I tried 2X resolution and Native (PS2), anyway with the brakes the game runs on OpenGL (Hardware or Software) rendering.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
Line 227: Line 270:
|Comments=Runs stable in hardware mode.  Has severe terrain texture glitches that worsen the longer played, and in game player plane renders completely black.  Distracting, but playable as they only happen in the distance.  Software mode does not experience such issues but is prone to slowdowns.
|Comments=Runs stable in hardware mode.  Has severe terrain texture glitches that worsen the longer played, and in game player plane renders completely black.  Distracting, but playable as they only happen in the distance.  Software mode does not experience such issues but is prone to slowdowns.
|Tester=actioninja
|Tester=actioninja
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=SteamOS Holo 3.3.1 (Steam Deck)
|CPU=AMD Custom APU 0405 @ 2.8 GHz
|GPU=AMD Custom GPU 0405 1 GB
|Revision=1.7.3337-QT
|Graphics=OpenGL (Hardware)
|Sound=
|Comments=Runs smoothly. Occasional audio stuttering, no effect on rendering performance. Known issues listed below all apply. Vulkan renderer has seemingly random micro stutters in rendering.
|Tester=SierraKomodo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 234: Line 289:
* Original names: '''エースコンバット04 シャッタードスカイ''' (SLPS-25052) & (SLPS-73410)
* Original names: '''エースコンバット04 シャッタードスカイ''' (SLPS-25052) & (SLPS-73410)
* Also known as '''Ace Combat: Distant Thunder''' (EU)
* Also known as '''Ace Combat: Distant Thunder''' (EU)
 
* HDD support is only available in the Japanese version.


==Known Issues==
==Known Issues==
Line 258: Line 313:
|IssueLevel=0
|IssueLevel=0
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Workaround=Set the camera to Virtual Cockpit or play in Hardware mode.
|Workaround=Set the camera to Virtual Cockpit or use the AVX2 launcher.
}}
}}


Line 291: Line 346:
|Description=In Hardware mode a thick, dark gray mist covers the hangar area.  
|Description=In Hardware mode a thick, dark gray mist covers the hangar area.  
|Workaround=This has been resolved in recent v1.5.0 git builds. For PCSX2 v1.4.0 and earlier Hardware Depth also needs to be enabled. Or use software renderer.
|Workaround=This has been resolved in recent v1.5.0 git builds. For PCSX2 v1.4.0 and earlier Hardware Depth also needs to be enabled. Or use software renderer.
}}
{{Issue
|IssueName=Vertical lines
|IsFixed=1
|IssueLevel=0
|Description=Several vertical lines appear spread accross the screen in Hardware mode.
|Workaround=Go to Config > Video(GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the '''Align Sprite''' hack.
}}
}}


Line 301: Line 364:
File:Ace_Combat_04_Shattered_Skies_Forum_1.jpg|Ace Combat 04: Shattered Skies (SLPS 25052)
File:Ace_Combat_04_Shattered_Skies_Forum_1.jpg|Ace Combat 04: Shattered Skies (SLPS 25052)
File:Ace_Combat_04_Shattered_Skies_Forum_2.jpg|Ace Combat 04: Shattered Skies (SCES 50410)
File:Ace_Combat_04_Shattered_Skies_Forum_2.jpg|Ace Combat 04: Shattered Skies (SCES 50410)
File:Ace_Combat_04_Shattered_Skies-moddb.jpg|OpenGL (Black Plane and Playable)
</gallery>
</gallery>


ninja
39

edits

Navigation menu