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- *Plugins used: GSdx, SPU2-X, Lilypad, Linuz ISO/Gigaherz CDVD,rest null plugins *Plugins used: GSdx, SPU2-X, Lilypad, Linuz ISO/Gigaherz CDVD,rest null plugins ...3 KB (513 words) - 17:08, 19 July 2015
- ...ikes during mini games. Game runs good for the most part. Have to use Boot CDVD (full) or it will just sit at a black screen forever. Some corruption on th ...l speed., Slight corruption in IPU on occasion. Using gigaherz CDVD causes CDVD read errors on intro loading screen. ...3 KB (430 words) - 06:06, 25 May 2024
- ...oller settings in lilypad to get ingame. CDVD reads hang if using gigaherz CDVD plugin. Picture is sliced if gsdx is in hardware mode. Looks fine in softwa ...3 KB (367 words) - 19:48, 17 November 2016
- |GiGaHeRz |a bit of everything mostly handles CDVD cmds ...20 KB (3,119 words) - 15:38, 8 April 2024
- ...compatible and up-to-date sound plugin for PCSX2. It was first based on '''Gigaherz's''' SPU2ghz and later modified by '''Jake Stine (Air)'''. This is the only ===CDVD plugins=== ...70 KB (11,445 words) - 10:06, 28 March 2024
- : <nowiki>CDVD plugin submenu: now only enabled when "Plugin" is selected.</nowi : <nowiki>Hopefully allow less initial confusion (the CDVD plugin is not used by default</nowiki> ...316 KB (46,801 words) - 16:27, 8 August 2015
- : [https://code.google.com/u/gigaherz/ gigaherz] : <nowiki>Minor code conformity cleanups and svn properties settings for new cdvd code.</nowiki> ...585 KB (88,164 words) - 16:07, 8 August 2015
- : <nowiki><gigaherz>if the commit log has "stuff" in it, it's vu work from cotton< : <nowiki>The code isn't working properly yet. Only handlers for cdvd and spu2 are in it:</nowiki> ...377 KB (57,671 words) - 16:15, 8 August 2015
- : [https://code.google.com/u/gigaherz/ gigaherz] : [https://code.google.com/u/gigaherz/ gigaherz] ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>* CDVD Verbose Reads toggle takes effect immediately now.</nowiki> : <nowiki>Obviously a CDVD plugin fix is not going to affect fps.</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- : [https://code.google.com/u/gigaherz/ gigaherz] : <nowiki>* Fixed CDVD startup code sot hat the CRC for games is more reliably detected</nowiki> ...467 KB (70,109 words) - 16:17, 8 August 2015
- : [https://code.google.com/u/gigaherz/ gigaherz] : [https://code.google.com/u/gigaherz/ gigaherz] ...535 KB (78,475 words) - 16:25, 8 August 2015
- : <nowiki>More cleanups and comments on top of gigaherz's work, and added a stdout pipe</nowiki> : <nowiki>generated by gigaherz). If you have asian fonts installed, then Japanese</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>Thanks to gigaherz (I guess? This is mostly your fault.)</nowiki> : [https://code.google.com/u/gigaherz/ gigaherz] ...805 KB (115,223 words) - 16:28, 8 August 2015
- : <nowiki>Compiles OK but it crashes instantly at boot (Boot CDVD fast) when using OpenGL (hardware or software). SDL rendering is working.</ : [https://code.google.com/u/gigaherz/ gigaherz] ...800 KB (118,488 words) - 16:25, 8 August 2015
- : [https://code.google.com/u/gigaherz/ gigaherz] : <nowiki>I agree with gigaherz. Definitely overrated.</nowiki> ...685 KB (101,028 words) - 16:21, 8 August 2015
- ...iki>More fixes, rethought my KH fix, was barking up the wrong tree, it was cdvd</nowiki> : <nowiki>observed its for the better), implemented a more logical method of cdvd timing</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- ...iki>More fixes, rethought my KH fix, was barking up the wrong tree, it was cdvd</nowiki> : <nowiki>observed its for the better), implemented a more logical method of cdvd timing</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- ...ki>I tried with Patches enabled and off, with Peops CDVD 0.9 and then with CDVD olio 0.1, GSDX 4031 and 3693.</nowiki> : [https://code.google.com/u/gigaherz/ gigaherz] ...662 KB (99,318 words) - 16:22, 8 August 2015