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  • |Comments=BIOS: Any, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode to * Resolution=4X Native ...
    7 KB (875 words) - 17:41, 4 June 2024
  • * Internal Resolution: 4x Native * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 ...
    5 KB (640 words) - 05:46, 25 May 2024
  • ...e speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the b | 2x Native || 300 || 300 ...
    9 KB (1,231 words) - 09:47, 28 March 2024
  • ...50-70%). Occasional frame rate jitter that is largely eliminated by using native IR. |Comments=Constant 60 FPS with OpenGL @ 4x Native Res, if selecting "Allow 8-Bit Textures" & active HW Hack "Fast Texture Inv ...
    8 KB (1,076 words) - 03:48, 17 May 2024
  • ...(press F9), also has a problem with shadows when playing in Sunny/Day, use native resolution to view shadows properly, sound lags a bit when scoring a goal ( ...
    4 KB (477 words) - 08:27, 21 May 2024
  • * Internal Resolution: 2x Native * Internal Resolution: 4x and 5x Native ...
    4 KB (478 words) - 05:20, 5 June 2024
  • |Comments=Europe v01.70(27/02/2003), Works perfectly at 6x native. * Internal Resolution: 8x Native ...
    8 KB (995 words) - 10:27, 27 March 2024
  • |Comments=native res, mipmapping off, no speedhacks ...
    2 KB (246 words) - 22:36, 16 November 2017
  • |Graphics=OpenGL (tested on native and 4x) ...
    2 KB (222 words) - 19:21, 28 December 2021
  • ...s are obscured by lines when the resolution is set to anything higher than native. ...the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native. ...
    4 KB (526 words) - 08:37, 18 August 2022
  • ...ock solid 60FPS at x2 native in hardware mode 55-60 software mode 50-60 x4 native hardware mode drops at 47 FPS when firing rocket launcher this is the kind ...
    4 KB (488 words) - 02:26, 21 August 2022
  • * Native Resolution: 2560x1440 and 2880x1620 * Internal Resolution: 3*Native ...
    8 KB (1,112 words) - 05:28, 13 May 2024
  • *4x Native *8x Native Resolution ...
    5 KB (629 words) - 08:11, 18 August 2022
  • ...ts=Game runs well, however their are graphical glitches when scaled beyond native resolution. I did not meed tp enable any hacks or use software rendering to ...at last for a second or two. Played it to the end with no problems with 2x native resolution. I had not went any higher than that. ...
    4 KB (506 words) - 18:18, 25 October 2017
  • * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 Spyro_A_Heros_Tail-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    5 KB (682 words) - 10:33, 27 March 2024
  • |Comments= Game runs well and looks great at 6X native resolution and anti strophic filtering. I did not experience any crashing w ...ftware mode but even faster, while on higher res: sometimes I put it to 8x native for the heck of it. :) ...
    6 KB (822 words) - 10:33, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 24 The Game-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    8 KB (951 words) - 17:12, 15 May 2024
  • |Comments=Native resolution. No speed-hacks, preset set to 2 in settings. Game plays okay, s ...
    2 KB (222 words) - 05:55, 16 May 2024
  • |Comments=Still playable., Needs native res to avoid some black square lines everywhere... ...just needs blending set to high for the character portraits. Vulkan HW, 3x Native, Preset 3(Balanced), 60fps. ...
    7 KB (927 words) - 14:10, 27 March 2024
  • * Internal Resolution: Native ...tch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare An ...
    6 KB (804 words) - 10:33, 27 March 2024
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