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  • ...h software and hardware however heavy on GPU in hardware above native res. Native (widescreen/progressive) = 100% speed. ...
    3 KB (331 words) - 05:24, 17 October 2020
  • * Native Resolution: 2560x1440 X-Men Origins Wolverine-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (568 words) - 07:49, 21 May 2024
  • * Native Resolution: 2880×1620 File:Wolfenstein-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, Widescreen patch ...
    4 KB (507 words) - 10:33, 27 March 2024
  • |Comments=BIOS: USA v2.00, 60+ FPS, nice with 3x native resolution. ...> Video (GS) > Plugin Settings, and set Internal Resolution to any of the "Native" options. ...
    3 KB (379 words) - 08:06, 18 August 2022
  • * Internal Resolution: 4x Native ...res. Some stuttering in certain levels with lower fps (30-40), even on 1x native res, but still playable. The widescreen patch works but still stretches you ...
    3 KB (394 words) - 10:25, 27 March 2024
  • |Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect * Internal Resolution: 8x Native ...
    7 KB (864 words) - 10:31, 27 March 2024
  • |Comments=If you use D3D9/10/11 Hardware, with 2x Native Res or higher, black vertical lines may appear. To resolve this, set a cust ...U Clamp modes: Extra+Preserve Sign/Normal. 60fps all the way thru using 3x native res on the 560ti. Higher res would slow down when special effects are happe ...
    7 KB (944 words) - 10:27, 27 March 2024
  • |Comments=native res, mipmapping off, no speedhacks * Internal Resolution: 3x Native ...
    3 KB (364 words) - 10:31, 27 March 2024
  • ...irect3D 11, only use native resolution. If you use OpenGL then only use 5X native or lower. ...
    3 KB (376 words) - 19:25, 5 January 2023
  • * Internal Resolution: 2x Native * Native Resolution: 1920x1080 and 2560x1440 ...
    6 KB (747 words) - 23:13, 15 May 2024
  • |Graphics=GSdx 3D11 1.2.0. @ 6x native resolution (~4k) * Native Resolution: 2560x1440 and 2880×1620 ...
    5 KB (609 words) - 05:48, 25 May 2024
  • |IssueName=Severe Ghosting on resolutions above Native ...due to misaligned post processing effect when playing on resolutions above Native ...
    3 KB (379 words) - 08:29, 18 August 2022
  • * Native Resolution: 2560x1440 Quake_III-chern40+7.jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (632 words) - 10:33, 27 March 2024
  • File:20170807045738 1.jpg|OpenGL hardware mode (Native IR) File:20170807051607 1.jpg|D3D11 hardware mode (Native IR) ...
    5 KB (540 words) - 21:51, 29 March 2024
  • ...m resolutions. Game seems to have problems graphically with anything above native resolutions. * Native Resolution: 2560×1440 and 2880x1620 ...
    8 KB (925 words) - 02:19, 16 May 2024
  • *HW render 4x native no problems runs @ full speed 60fps.Only Aspect ratio issue which is stated * Native Resolution: 2880x1620 ...
    5 KB (681 words) - 06:23, 16 May 2024
  • ...ion. Other than this small glitch, game looks and sounds great at 60FPS 5X native resolution. Bios v 2.0 was used. |Workaround=Use "Native" resolution. ...
    5 KB (578 words) - 01:09, 22 May 2024
  • * Native Resolution: 2880×1620 File:Eternal_Ring-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    5 KB (655 words) - 10:27, 27 March 2024
  • * Native Resolution: 2560x1440 and 2880×1620 TLOS-DOTD-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (531 words) - 05:49, 25 May 2024
  • ...t 1 (safe), full fps with 2x native resolution. massive speed drop with 4x native (15-25 fps, because of 8600gt GPU) ...
    4 KB (421 words) - 10:32, 27 March 2024
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