Dragon Ball Z: Budokai Tenkaichi 3: Difference between revisions
Black outlines wrong
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RedDevilus (talk | contribs) (Black outlines wrong) |
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|Workaround=There's no known workaround. | |Workaround=There's no known workaround. | ||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Wrong black outlines. | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=The black outlines for the 3D model is misaligned when you upscale. | |||
|Workaround=In GSDX > HW Hacks: Texture Offset X= 500, Y=500. | |||
}} | |||
== Gameplay Screenshots == | == Gameplay Screenshots == |