Metal Arms: Glitch in the System: Difference between revisions
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|releasedatePAL = December 5, 2003 | |releasedatePAL = December 5, 2003 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
}} | }} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Solus, kernel 5.1.7 | ||
|CPU= | |CPU=Intel Core i5-4570 CPU @ 3.20GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 650 2 GB | ||
|Revision= | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3]) | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
|Sound= | * mVU Flag Hack: Disabled | ||
|Comments= | </spoiler> | ||
|Tester= | |Graphics=GSdx 1.1.0 AVX2 | ||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Internal resolution: 3x | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePAD 0 1.3.0 | |||
|Comments=Playable without issues with the specified settings (settings not specified at default value). | |||
|Tester=Ratchet66 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=The Mining Laser level | |Description=The Mining Laser level 2+ has a charge attack and requires a pressure sensitive button to work properly. With a simple button it is not possible to use the normal firing mode as the charge attack is initiated at every press. | ||
|Workaround=For controllers with analog triggers (like the Xbox 360 controller or the Logitech F310/F710) it is possible to assign R1 to one of the triggers. Then a light press of the trigger will result in normal fire and a full press of the trigger in the charge attack. | |Workaround=For controllers with analog triggers (like the Xbox 360 controller or the Logitech F310/F710) it is possible to assign R1 to one of the triggers. Then a light press of the trigger will result in normal fire and a full press of the trigger in the charge attack. | ||
}} | }} | ||
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File:Metal_Arms_Glitch_in_the_System_Forum_8.jpg|Metal Arms: Glitch in the System (SLES 51758) | File:Metal_Arms_Glitch_in_the_System_Forum_8.jpg|Metal Arms: Glitch in the System (SLES 51758) | ||
File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758) | File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758) | ||
File:metal_arms_1.jpg|Metal Arms: Glitch in the System (SLES-51758) | |||
</gallery> | </gallery> | ||