Ratchet & Clank: Up Your Arsenal: Difference between revisions
Ratchet & Clank: Up Your Arsenal (view source)
Revision as of 21:33, 6 January 2018
, 6 January 2018no edit summary
Karasuhebi (talk | contribs) mNo edit summary |
No edit summary |
||
Line 210: | Line 210: | ||
|Comments=All settings are as followed on whiperkinta's entry with edits. Speedhacks EE Cyclerate to -1, switch renderer to OpenGL (Hardware), HW Hacks on (disable depth emulation, Half-Pixel Offset: Normal (Vertex), fast texture invalidation). Performance on certain areas is a bit slow, but is as best it can be (with my hardware at least. Better HW, better results) | |Comments=All settings are as followed on whiperkinta's entry with edits. Speedhacks EE Cyclerate to -1, switch renderer to OpenGL (Hardware), HW Hacks on (disable depth emulation, Half-Pixel Offset: Normal (Vertex), fast texture invalidation). Performance on certain areas is a bit slow, but is as best it can be (with my hardware at least. Better HW, better results) | ||
|Tester={{ForumUser|OldMoldSnorter}} | |Tester={{ForumUser|OldMoldSnorter}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS= Windows 10- 64 bits | |||
|CPU= Intel Core i7-4720HQ @ 2.60 GHz | |||
|GPU= NVIDIA GeForce GTX 960M | |||
|Revision= 1.5.0 (dev-2242) | |||
|Graphics= GSdx SSE4 | |||
|Sound= SPU2-X 2.0.0 (r4851) | |||
|Comments=Playing 4:3, Direct3D 11, Internal Resolution: 3x Native, Anisotropic Filtering: 4x. The rest are default settings, except skipdraw=1 in HW Hacks. BIOS: EUROPE v1.6. The game is perfectly playable with some slow moments. | |||
|Tester=Rigle | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |