Onimusha 2: Samurai's Destiny: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{infobox | {{infobox | ||
|image = Onimusha_2.jpeg | |image = Onimusha_2.jpeg | ||
|caption = NTSC-U | |caption = NTSC-U cover | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
Line 8: | Line 8: | ||
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha_2:_Samurai%27s_Destiny Link] | |wikipedia = [http://en.wikipedia.org/wiki/Onimusha_2:_Samurai%27s_Destiny Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/520511-onimusha-2-samurais-destiny Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/520511-onimusha-2-samurais-destiny Link] | ||
|reviewlinks = {{ReviewLink|[http://www.gamespot.com/onimusha-2-samurais-destiny/ | |reviewlinks = {{ReviewLink|[https://www.eurogamer.net/articles/r_onimusha2_ps2 Eurogamer]|7/10}}, {{ReviewLink|[http://www.gamespot.com/onimusha-2-samurais-destiny/ GameSpot]|7.9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/onimusha-2-samurais-destiny Metacritic]|84/100}}, {{ReviewLink|[https://www.ign.com/articles/2002/08/26/onimusha-2-samurais-destiny IGN]|8.9/10}} | ||
|progressive = 1 | |||
|au_rating = MA | |||
|eu_rating = 16+ | |eu_rating = 16+ | ||
|na_rating_text = Blood and Gore, Violence | |na_rating_text = Blood and Gore, Violence | ||
Line 20: | Line 22: | ||
|english = SLES-50978 & SLUS-20393 & SLUS-20393GH | |english = SLES-50978 & SLUS-20393 & SLUS-20393GH | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|korean = SLPM-67518 | |korean = SLPM-67518 & SLKA-25193 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
Line 39: | Line 41: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65101<br />SLPM-65100 <small>(Limited Edition)</small><br />SLPM-66504 <small>(Mega Hits!)</small><br />SLPM-67518 | |serialsNTSCJ = SLPM-65101<br />SLPM-65100 <small>(Limited Edition)</small><br />SLPM-66504 <small>(Mega Hits!)</small><br />SLPM-67518<br />SLKA-25193 <small>(Korea, BigHit Series)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 19CC4372, 224B2933 | ||
|releasedateNTSCJ = March 7, 2002<br />December 12, 2002 <small>(Mega Hits!)</small> | |releasedateNTSCJ = March 7, 2002<br />December 12, 2002 <small>(Mega Hits!)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
Line 105: | Line 107: | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
Line 119: | Line 120: | ||
|Comments=BIOS: EUv2.20, The game runs flawlessly without any issues either by using SW mode or OGL HW with Hardware Depth enabled (to avoid seeing 3d models through the pre-rendered backgrounds) & Blending Unit Accuracy at high (for the missing shadows). | |Comments=BIOS: EUv2.20, The game runs flawlessly without any issues either by using SW mode or OGL HW with Hardware Depth enabled (to avoid seeing 3d models through the pre-rendered backgrounds) & Blending Unit Accuracy at high (for the missing shadows). | ||
|Tester={{ForumUser|Pr0meth3us}} | |Tester={{ForumUser|Pr0meth3us}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* Speedhacks: | |||
** EEC: -2 & VUCS: 0, | |||
** INTC Spin Detection, | |||
** Wait Loop Detection, | |||
** mVU Flag. | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 2880x1620 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs at full speed 1620p (3K), with no brakes, bugs or freezes. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
Line 138: | Line 173: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
== Trivia == | == Trivia == | ||
* Original names: '''鬼武者2''' (SLPM-65101) & (SLPM-65100) & (SLPM-66504), '''귀무자 2''' (SLPM-67518) | * Original names: '''鬼武者2''' (SLPM-65101) & (SLPM-65100) & (SLPM-66504), '''귀무자 2''' (SLPM-67518) | ||
* Also known as '''Onimusha 2''' | * Also known as '''Onimusha 2''' | ||
==Known Issues== | ==Known Issues== | ||
Line 153: | Line 190: | ||
::Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being. | ::Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being. | ||
}} | }} | ||
==Additional Patches== | |||
* Deinterlace Patch for 5848889C : | |||
<pre> | |||
patch=1,EE,0172A37D,extended,00000000 | |||
patch=1,EE,20100F4C,extended,00000000 | |||
patch=1,EE,201011B4,extended,00000000 | |||
patch=1,EE,20183CB4,extended,00007025 | |||
patch=1,EE,2019CAB4,extended,24047900 | |||
</pre> | |||
== Screenshots == | |||
<gallery widths="175px" heights="100px"> | |||
Oni2-GP001-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA | |||
Oni2-GP002-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA | |||
Oni2-GP003-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA | |||
</gallery> | |||
[[Category:temp Navbox required]] | [[Category:temp Navbox required]] |