A-Train 6: Difference between revisions
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|caption = A-Train 6 PAL Cover | |caption = A-Train 6 PAL Cover | ||
|developer = Artdink | |developer = Artdink | ||
|publisher = [[Midas Interactive Entertainment|Midas Interactive Entertainment (EU)]], [[Artdink|Artdink (JP)]] | |publisher = [[Midas Interactive Entertainment|Midas Interactive Entertainment <small>(EU)</small>]], [[Artdink|Artdink <small>(JP)</small>]] | ||
|genre = Simulation | |genre = Simulation | ||
|gameinfo = A-Train is a series of train simulation video games that were originally developed and published by Japanese game developer Artdink in Japan. The first game in the series was published in 1985. A-Train 6 was released in March 2000 for the PS2 in Japan and later released in Europe in 2004. Features improved graphics over A-Train 5 and A-Train Z. It only has 6 "stages" and the user is given a number (like stage one is reach 40000 population) to reach, there is no time limit, you don't even need to make a profit, you start off with ¥10 trillion that decreases when a train moves. | |gameinfo = A-Train is a series of train simulation video games that were originally developed and published by Japanese game developer Artdink in Japan. The first game in the series was published in 1985. A-Train 6 was released in March 2000 for the PS2 in Japan and later released in Europe in 2004. Features improved graphics over A-Train 5 and A-Train Z. It only has 6 "stages" and the user is given a number (like stage one is reach 40000 population) to reach, there is no time limit, you don't even need to make a profit, you start off with ¥10 trillion that decreases when a train moves. |