Silent Hill 2: Difference between revisions
m
updates to sound config, video config
m (you can tweak'em any number of times you like. this is what the wiki is for :-) (one of my favorite games btw)) |
m (updates to sound config, video config) |
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|biosver = USA v01.60 | |biosver = USA v01.60 | ||
|fpsinfo = ~40-60 | |fpsinfo = ~40-60 | ||
|comment = Only just started; configured, played a bit, saved game. | |comment = Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 640x1032 (not a typo: check the title bar for the PS2 resolution) on a 1080p TV. Dynamic vsync off. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on. | ||
|hacks = Unknown if any of these make a difference, but they're what I default to: | |hacks = Unknown if any of these make a difference, but they're what I default to: | ||
* '''VU Cycle Stealing''' 3rd "notch" | |||
* '''INTC Sync Hack''' | * '''INTC Sync Hack''' | ||
* '''Idle Loop Fast Forward''' | * '''Idle Loop Fast Forward''' | ||
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|cputype = Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz | |cputype = Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz | ||
|gputype = NVIDIA GeForce GTS 360M (8.17.12.9551) | |gputype = NVIDIA GeForce GTS 360M (8.17.12.9551) | ||
|pccomment = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). | |pccomment = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). FMVs play slowly; sound is skippy and pitches up and down. | ||
}} | }} |