Ratchet: Deadlocked: Difference between revisions
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(Created issue for SW mips.) |
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|Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan. | |Comments=Game runs at full speed with extremely few, extremely minimal graphical issues (namely SW mips occasionally messing up spherical objects). Tested predominantly on Vulkan. | ||
|Tester=TheTechnician27 | |Tester=TheTechnician27 | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=World geometry and some models will vanish after pausing the game or opening a vendor. | |Description=World geometry and some models will vanish after pausing the game or opening a vendor. | ||
|Workaround=Fixed on later Nightly versions of PCSX2 | |Workaround=Fixed on later Nightly versions of PCSX2. On older versions, like 1.6: Go to Config > Video (GS) > Plugin Settings, check the "HW Hacks" checkbox, then enter "Advanced Settings and Hacks". Check the "Fast Texture Invalidation" checkbox. The issue will be fixed after rebooting the game. | ||
|LastTestedOn=v1.7.4726 | |LastTestedOn=v1.7.4726 | ||
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== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465) | File:Ratchet_Deadlocked_Forum_1.jpg|Ratchet: Deadlocked (SCUS 97465) |