Jak II: Difference between revisions
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|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/914535-jak-ii Link] | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/914535-jak-ii Link] | ||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/914535-jak-ii/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/jak-ii Metacritic]|87/100}} | |reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/914535-jak-ii/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/jak-ii Metacritic]|87/100}} | ||
|gameinfo = | |gameinfo = [[Naughty Dog]]'s follow-up to ''[[Jak and Daxter: The Precursor Legacy]]'', the narrative, setting, and gameplay loop of ''Jak II'' are a steep departure from the first game, influenced by the sudden popularity of its contemporary, ''[[Grand Theft Auto III]]''. Jak is transported to a dystopian world called Haven City where he is subjected to biological experiments and gains new dark eco powers, which, along with eco-based weapons, he uses to combat the tyrannical rule of Baron Praxis and to fend off vicious creatures known as the Metal Heads. ''Jak II'' was proceeded by ''[[Jak 3]]''. | ||
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|widescreen = 1 | |widescreen = 1 | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Objects have stretched shadows in hardware | |Description=Objects have stretched shadows in the D3D11 and D3D12 hardware renderers. | ||
|Workaround= | |Workaround=Switch to the Vulkan, OpenGL, or Software renderers. | ||
}} | }} | ||
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|Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options. | |Workaround=Fixed as of v1.5.0-dev-3250. For older versions, switch to software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue |