Metal Gear Solid 2: Sons of Liberty: Difference between revisions
Metal Gear Solid 2: Sons of Liberty (view source)
Revision as of 19:03, 31 January 2024
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Some models (most notably Rose) stretch/warp in codec scenes, especially when FMVs are shown. | |Description=Some models (most notably Rose) stretch/warp in codec scenes, especially when FMVs are shown. | ||
|Workaround=No known solution. | |||
}} | |||
{{Issue | |||
|IssueName=Olga mouth doesn't animate | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=During the boss fight with Olga in the Tanker chapter, when Olga talks in the brief combat mini-cutscenes while in cover, her mouth doesn't animate. This issue insn't present in the Substance version (Metal Gear Solid 2: Substance) or any other version on original hardware or emulated. This happens in PCSX2 v1.7.5535, YouTube videos show it happens in v1.6 too. | |||
|Workaround=No known solution. | |Workaround=No known solution. | ||
}} | }} |