Metal Gear Solid 2: Sons of Liberty: Difference between revisions
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Metal Gear Solid 2: Sons of Liberty (view source)
Revision as of 18:36, 26 October 2023
, 26 October 2023→Fixed Issues
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==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Color issue | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=Ocelot and Fatman's skin textures are darker than normal. | ||
|Workaround= | |Workaround=Set Blending Unit Accuracy to "High". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Thermal goggles | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=On hardware mode, the thermal goggles shader is broken and just displays a blank scanline texture when equipped, making it impossible to see. There is at least one segment requiring the use of thermal goggles to progress. | ||
|Workaround= | |Workaround=Use Software mode. | ||
}} | }} | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Left side is blurred during cutscenes | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen. | ||
|Workaround= | |Workaround=Switch to Software mode. Fixed in latest dev versions. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Transparency issue | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=The water surface in the swim areas and Otacon's glasses are completely reflective. | ||
|Workaround= | |Workaround=No known solution. Fixed in 1.7.x dev versions. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Twitching on gun aiming | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Sometimes aiming guns just make the arm twitch. | ||
|Workaround= | |Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler. | ||
}} | }} | ||