Arc the Lad: Twilight of the Spirits: Difference between revisions
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|gameinfo = Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures. | |gameinfo = Join two heroes, Darc and Kharg, on their quest to capture the Great Spirit Stones, a resource sought by two warring races. Twin brothers separated at birth, Darc and Kharg come from different backgrounds--one has suffered great hardship, and the other seeks to uncover his mysterious past. Arc the Lad: Twilight of the Sprits features an epic storyline, a dynamic battle voice-over system, and strategic combat sequences that will immerse you in their adventures. | ||
''Arc the Lad: Twilight of the Spirits'' is the prequel to [[Arc the Lad: End of Darkness]]. | ''Arc the Lad: Twilight of the Spirits'' is the prequel to ''[[Arc the Lad: End of Darkness]]''. | ||
|wikipedia = [https://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits Link] | |wikipedia = [https://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits Link] | ||
|gamefaqslink = [https://gamefaqs.gamespot.com/ps2/582273-arc-the-lad-twilight-of-the-spirits Link] | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/582273-arc-the-lad-twilight-of-the-spirits Link] | ||
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==Known Issues== | ==Known Issues== | ||
{{noknown}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=GSdx Grey/White Fog Patches | |IssueName=GSdx Grey/White Fog Patches | ||
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|Description=In hardware mode, there's patches of either white fog (DX10) or grey fog (DX9) in some areas. | |Description=In hardware mode, there's patches of either white fog (DX10) or grey fog (DX9) in some areas. | ||
|Workaround=Use OpenGL Hardware renderer and enable Hardware Depth, or with DX renderers switch to software mode(f9) and back to hardware should remove the fog. | |Workaround=Use OpenGL Hardware renderer and enable Hardware Depth, or with DX renderers switch to software mode(f9) and back to hardware should remove the fog. | ||
|LastTestedOn=v1.7.5536 | |||
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}} | }} | ||
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{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Arc-the-Lad-Twilight-of-the-Spirits-SCUS-97231-U--28862 Arc the Lad - Twilight of the Spirits (SCUS 97231) (U)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Arc-the-Lad-Twilight-of-the-Spirits-SCES-51910-E--30555 Arc the Lad - Twilight of the Spirits (SCES 51910) (E)]}} |