Bureaucrats, ninja, Administrators
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|GPU=ATI Mobility Radeon HD 2600 | |GPU=ATI Mobility Radeon HD 2600 | ||
|Revision=1.1.0 (r5483) | |Revision=1.1.0 (r5483) | ||
< | <!-- | ||
* Automatic Gamefixes: Enabled | * Automatic Gamefixes: Enabled | ||
* Speedhacks: | * Speedhacks: | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
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|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 | * Native Resolution: 1920x1080 | ||
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* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Z-Fighting issue | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= " | |Description=Texture/shadow flickering problem. (ex: Arrival at Hogwarts, Flying Pitch levels) | ||
|Workaround=<br> | |||
#For texture flickering problem at "Arrival at Hogwarts level" use "Software renderer". | |||
#[https://github.com/PCSX2/pcsx2/issues/3692 At this time there is no workaround/fix] for shadow flickering problem at "Arrival at Hogwarts level" even with software renderer. | |||
#For shadow flickering problem at "Flying Pitch level" use recommended settings (Instant VU1: on + MTVU: on) | |||
<gallery widths="175px" heights="100px"> | |||
Chamber_of_Secrets_-_Arrival_at_Hogwarts_-_shadow_flickering.gif|Arrival at Hogwarts - shadow flickering with sw+hw renderer | |||
Chamber of secrets texture z-fighting issue with hw renderer.gif|Arrival at Hogwarts - texture issue with hw renderer | |||
</gallery> | |||
}} | }} | ||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Graphic corruption | |IssueName=Graphic corruption | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=Graphical artifacts on the right quarter/third of the screen with hardware renderer. | ||
|Workaround=<br> | |Workaround=<br> | ||
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack. | #[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds] | ||
#[https://github.com/PCSX2/pcsx2/issues/4849 As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack]. | |||
#For older versions use Direct3D with Partial CRC Hack Level. | #For older versions use Direct3D with Partial CRC Hack Level. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Bottom section of screen gets cut off when using Hardware Rendering. | |IssueName=Bottom section of screen gets cut off when using Hardware Rendering. | ||
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=The game will not work properly since it will randomly crash. | |Description=The game will not work properly since it will randomly crash. | ||
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 '''patch'''] makes the game playable. | |Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=569936#pid569936 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay. | |Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay. | ||
}} | }} | ||
== Gameplay Screenshots == | == Gameplay Screenshots == |