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|GPU=AMD Radeon R9 280 @ 3 GB | |GPU=AMD Radeon R9 280 @ 3 GB | ||
|Revision=v1.5.0 (dev-2237 g41051f3cf) | |Revision=v1.5.0 (dev-2237 g41051f3cf) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
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** mVU Flag Hack: Enabled | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | ** MTVU: Enabled | ||
--> | |||
|Graphics=GSdx 1.1.0 AVX2 | |Graphics=GSdx 1.1.0 AVX2 | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 4x Native | * Internal Resolution: 4x Native | ||
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** FXAA: Enabled | ** FXAA: Enabled | ||
** Shadeboost: Enabled | ** Shadeboost: Enabled | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | ||
|Graphics=GSdx 1.1.0 AVX2 | |Graphics=GSdx 1.1.0 AVX2 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal resolution: 3x | * Internal resolution: 3x | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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* Original names: '''トゥームレイダー: アニバーサリー''' (SLPS-25856) & (SLPS-25946) | * Original names: '''トゥームレイダー: アニバーサリー''' (SLPS-25856) & (SLPS-25946) | ||
* Also known as '''Lara Croft Tomb Raider: Anniversary''' | * Also known as '''Lara Croft Tomb Raider: Anniversary''' | ||
* The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu. | * The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu. | ||
* The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled. | * The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled. | ||
{{SpoilerTable|caption=Blackbar Patches|text=<pre> | |||
Blackbar-patches for SLES-54674 * PAL-M10 * A629A376 (by pgert): | Blackbar-patches for SLES-54674 * PAL-M10 * A629A376 (by pgert): | ||
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Set the value of these patches to 3C01BF80 & 3C013F80 to fully remove the Blackbars. | Set the value of these patches to 3C01BF80 & 3C013F80 to fully remove the Blackbars. | ||
</pre> | </pre>}} | ||
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