Call of Duty: World at War - Final Fronts: Difference between revisions
Call of Duty: World at War - Final Fronts (view source)
Revision as of 23:33, 27 December 2021
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|Workaround=Use Direct3D 11 enabled Hardware hacks and turn set texture offsets to X:0 and Y:800 to fix ghosting in Hardware mode. | |Workaround=Use Direct3D 11 enabled Hardware hacks and turn set texture offsets to X:0 and Y:800 to fix ghosting in Hardware mode. | ||
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I cant confirm any of these issues myself right now, i only tried to make them easier to understand from the OPs. | |||
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{{Call of Duty Franchise}} | {{Call of Duty Franchise}} |