Bureaucrats, ninja, Administrators
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|na_rating_text = Blood and Gore, Language, Suggestive Themes, Violence | |na_rating_text = Blood and Gore, Language, Suggestive Themes, Violence | ||
|na_rating = M | |na_rating = M | ||
|italian = SLES-55147 & SLUS-21731 | |italian = SLES-55147 & SLUS-21731 & SLKA-25422 | ||
|spanish = SLES-55147 & SLUS-21731 | |spanish = SLES-55147 & SLUS-21731 & SLKA-25422 | ||
|french = SLES-55147 & SLUS-21731 | |french = SLES-55147 & SLUS-21731 & SLKA-25422 | ||
|german = SLES-55147 & SLUS-21731 | |german = SLES-55147 & SLUS-21731 & SLKA-25422 | ||
|english = SLES-55147 & SLUS-21731 | |english = SLES-55147 & SLUS-21731 & SLKA-25422 | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-55147 | |serialsPAL = SLES-55147 | ||
|CRCsPAL = | |CRCsPAL = DC180A6B | ||
|releasedatePAL = May 16, 2008<br />May 23, 2008 <small>(Australia)</small> | |releasedatePAL = May 16, 2008<br />May 23, 2008 <small>(Australia)</small> | ||
|statusPAL = | |statusPAL = | ||
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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=Nightliy - v1.7. | |Revision=Nightliy - v1.7.2083 | ||
<spoiler show="Settings Emulator" hide="Hide"> | |||
<small style="font-size:10px;"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -3 | |||
** VU Cycle Stealing: 2 | |||
** INTC Spin Detection | |||
** Wait Loop Detection | |||
** mVU Flag Hack | |||
</spoiler> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
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*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game has had big problems with the flashlight, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes. | |Comments=Europe v02.00(14/06/2004), Playable, Over the years, the game has had big problems with the flashlight, and now they are fixed. The game runs at 1440p (2K) 60 FPS, no freezes, bugs and brakes. | ||
|Tester= | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{Issue | {{Issue | ||
|IssueName=Audio glitches | |IssueName=Audio glitches | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=As soon as you enter the second room in the burning house, audio cuts off after a while and only resumes playing after you re-enter the room. killing the whole atmosphere. (might be existing in the game itself, needs to be tested.) | |Description=As soon as you enter the second room in the burning house, audio cuts off after a while and only resumes playing after you re-enter the room. killing the whole atmosphere. (might be existing in the game itself, needs to be tested.) | ||
|Workaround= | |Workaround=Fixed in emulator version 1.7.0. | ||
}} | }} | ||
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File:Silent_Hill_Origins_Forum_1.jpg|Silent Hill: Origins (SLUS 21731) | File:Silent_Hill_Origins_Forum_1.jpg|Silent Hill: Origins (SLUS 21731) | ||
File:Silent_Hill_Origins_Forum_6.jpg|Silent Hill: Origins (SLKA 25422) | File:Silent_Hill_Origins_Forum_6.jpg|Silent Hill: Origins (SLKA 25422) | ||
Silent_Hill_Origins-chern40+7.jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Silent_Hill_Origins-chern40+7(1).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Silent_Hill_Origins-chern40+7(2).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Silent Hill Origins-chern40+7(3).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Silent Hill Origins-chern40+7(4).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Silent Hill Origins-chern40+7(5).jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA | |||
</gallery> | </gallery> | ||