Bureaucrats, ninja, Administrators
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|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
|genre = Action, Adventure, Horror | |genre = Action, Adventure, Horror | ||
|gameinfo = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue | |gameinfo = As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue her. An entire legion of demon warriors stands between you and the princess so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects and weather. But, in order to triumph, you must stay focused on your mission. | ||
|wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link] | |wikipedia = [http://en.wikipedia.org/wiki/Onimusha:_Warlords Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/198238-onimusha-warlords Link] | ||
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|Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine. | |Comments=USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at max speed 60fps either in Gsdx Hardware mode or software mode., In Hardware mode chests and enemies could be seen through walls but in software mode everything work fine. | ||
|Tester={{ForumUser|Altomar}} | |Tester={{ForumUser|Altomar}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
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|GPU=PALIT GeForce GT 1030 @ 2 GB | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** EEC: -2 & VUCS: 1, | ** EEC: -2 & VUCS: 1, | ||
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** Wait Loop Detection, | ** Wait Loop Detection, | ||
** mVU Flag. | ** mVU Flag. | ||
--> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: Direct3D 11 and OpenGL (Hardware) | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 and 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
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* FXAA Shader | * FXAA Shader | ||
* External Shader | * External Shader | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X |