Jak II
Developer(s): Naughty Dog
Publisher(s): SCEA (US), SCE Australia (AU), SCEE (EU), SCEI (KO, JP)
Genre: Action, Platformer
Wikipedia: Link
Game review links: GameRankings: 88/100, Metacritic: 87/100
Game description: Jak is back in another action-packed adventure, but he's not the same. In Jak II, experiments with Dark Eco gone wrong leave Jak with an uncontrollable dark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and witness amazing transformations. Armed with powerful weapons, a high-tech jetboard, an impenetrable mech suit, and a number of vehicles at your disposal, you have no excuse for failure.
The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of The Precursor Legacy. The game's plot was noted for being much darker than its predecessor's. As in the previous game, the player takes on the dual role of recurring protagonists Jak and Daxter. There is also a new array of characters such as Torn, Erol, Krew, Kor, Ashelin, and Sig, as well as some returning ones, such as Samos and Keira.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 64-bit, 3 GB of RAM |
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1.0.0 | GSdx 5334 (MSVC 16.00, SSE2) 0.1.16 |
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BIOS: USA v01.60(07/02/2002), HACKS: Set VU0 to Super VU recompiler, VU1 to microVU, EE Cyclerate: 3, VU Cycle Stealing 3, turn on ALL speed hacks. I got the framerate up using the hardware DX9/DX11. I cannot get SSE3 or SSE4 to work under AMD. In Software mode you get a normal color palette and almost no FPS, but under Hardware mode, you get all kinds of glitches and full speed on the video. | Wolverine79936 |
NTSC-U | Windows |
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1.1.0 r5480 | GSdx 5442 SSE41 |
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Runs above full speed. For some odd reason, the language and text are Japanese, even though this is a US copy of the game. Various graphic glitches, but still playable. | |
NTSC-U | Windows 7 64-Bit |
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1.2.1 r5875 | GSdx 10 (Software) 0.1.16 r5875 |
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Game is playable in Hardware rendering mode, however their are a lot of graphical glitches. The ones previously mentioned by Wolverine are still present. When switching to Software mode, the graphical glitches go away but the game runs extremely slow, making it barley playable in either mode. Bios v 2.0 was used. | Zrooney |
NTSC-U | Windows 8.1 64-Bit |
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1.3.0 r5889 | GSdx 5894 SSE41 |
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Runs above full speed but can be limited to native. Rendering on my machine can max out all settings at 1080p @ 70 FPS, however MSAA at any level halves framerate. Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode, software rendering removes this problem but must drop to native resolution to have a playable 60 FPS. | Bushrat011899 |
NTSC-U | Windows 10 64-Bit |
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1.4.0 | GSdx32-avx2 1.0.1.9 |
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Runs above full speed, but have some uncontrollable speedups above 60 FPS with enabled frame limiter (at Software and Hardware mode, same problem). At Software mode rendering threads must be 3 (it will give you at least plus 6-7 FPS on 4+ cores PC if speed drops at Software mode). Using fast boot will always send the game into a Japanese preset, booting fully stops this. This is likely becuase the game defaults Japanese unless told otherwise by the BIOS. Still have eye and other various texture issues in hardware mode (all eyes in game looks like imbeciles eyes, thats looks funny but first 5 minutes...). Software rendering removes this problem, but problems with shadows will be added. | AlexFlame |
PAL | Windows 7 64-Bit |
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1.5.0-dev-1287 | Default | Default | Very demanding in both software and HW modes, often below 100% speed. Setting speedhacks EE Cyclerate to 3 and VU Cycle Stealing to 1 gives reasonable performance at and near 100%, with less dramatic and less frequent speed drops. Setting VU Cycle Stealing to 3 shows false FPS and causes choppy gameplay. | FlatOut |
NTSC-U | Windows 10 Pro x64 |
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1.4.0
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GSdx 1.0.0
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Constantly goes above full speed if you have your monitor set to a higher refresh rate than 60 Hz. Glaring texture details, mostly with vehicles and Jak himself. Black eye glitch is still present from Precursor Legacy. Bad screen tearing if VSync not enabled. | TheTechnician27 |
Trivia
- Original names: ジャック×ダクスター2 (SCPS-15057), 잭 2 (SCKA-20010)
- Also known as Jak II: Renegade (EU, AU), Jak and Daxter II (JP), Jak II: El Renegado (EU)
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
- Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.
Known Issues
Game is in Japanese
- Status: Active
- Type: Minor
- Description: The game always starts in Japanese even after the language has already been set.
- Workaround: Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag picture to your preferred language.
Glitchy eyes and messed up colors
- Status: Active
- Type: Major
- Description: All characters have a glitchy eye(s).
- Workaround: Switch to Software mode by going to Config > Video (GS) > Plugin Settings and setting Renderer to any of the "(Software)" options.
Stretched shadows
- Status: Fixed
- Type: Minor
- Description: Objects have stretched shadows.
- Workaround: Update to the latest nightly version of PCSX2.