Ratchet & Clank: Up Your Arsenal
Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 91
Game description: The exciting sequel to Ratchet & Clank: Going Commando
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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0.9.7.3113 | GSdx 3068 (MSVC 15.00, SSe2) 0.1.16 |
|
BIOS: USA v01.60 (07/02/2002), Graphical corruption, to fix the corruption in the object most of the time Ratchet must walk up to it or get close to it. Able to fix by setting GSdx to software mode, instead of hardware. | 174.126.227.45 |
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
EE chain set to 2, Seems to play fine, FPS sits around 59.94 FPS. Pentium D reQ high performance, Core i5 reQ Balanced, and AMD reQ High performance power for efficient usage. Laptop usage warning! Shadow weird but definitely add creepiness to the game (shadow is not correctly aligned with the protagonist mostly on the character sometimes on floor but not at her feet as if someone else is standing there!) | |
NTSC-U | Windows 7 64-bit |
|
1.0.0 (r5350) | GSdx r5350 |
|
Using hardware mode the game runs fine... as long as you don't mind broken textures. You're going to need to use Software rendering if you want to play the game like it is on a PS2, however to do this you will need a fairly bulky PC as Software mode is a bit annoying. I'd also recommend using D3D9 software render over D3D11 for better framerate. I get 40-60FPS at most times on D3D9 Software Render. | Paulie9990 |
NTSC-U | Windows |
|
1.1.0 r5492 | GSdx 5464 SSE41 |
|
Runs near full speed., Textures are corrupt if GSdx is in hardware mode. Looks fine in software mode. | |
PAL | Windows |
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1.1.0 r5829 | GSdx |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 3 extra rendering threads for software mode. | |
NTSC-U | Windows 7 |
|
1.3.0-20140805121745 | GSdx |
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Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements. | Clank |
Trivia
- Japanese name: ラチェット&クランク3 突撃!ガラクチック★レンジャーズ (SCPS-15084), ラチェット&クランク3 突撃!ガラクチック★レンジャーズ PlayStation®2 the Best (SCPS-19309)
- Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.
Known Issues
Broken textures
- Status: Active
- Type: Major
- Description: Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode.
- Workaround: Run the game in software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
The gallery
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Ratchet & Clank: Up Your Arsenal (SCUS 97353)
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Ratchet & Clank: Up Your Arsenal (SCES 52456)