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- : <nowiki>* Added support for up to 24 threads. If you have a cluster server at home,</nowiki> : <nowiki>* Added DX11 support. DX11 enabled cards now give a +~40% speedup</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- ...te indeterminate fields for V2 and V3 to cotton ;p Annoyingly thats now 3 games that rely on indeterminate data. Lemmings, And1 Streetball and now Fisherma ...x the assertion check because i was pretty sure it would break some random games...</nowiki> ...685 KB (101,028 words) - 16:21, 8 August 2015
- : <nowiki>Yes but my wxwidget don't support them. And I think it is the same of the ms version. Same for SORBIAN langua : <nowiki>but would also support any possible new version of these languages,</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> : <nowiki>hmm sound seems to be more clear than before, it sounds good in all games i tested</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015
- : <nowiki>b) ZZKeyboard.cpp is now a misnomer, since the actual keyboard handling code isn't in it any more. It is now pretty much just functions ca ...916 commit tho, killzone is a mess ingame, haven't really check many other games with new builds :p</nowiki> ...662 KB (99,318 words) - 16:22, 8 August 2015